October 16, 2018, 20:53 (GMT) |
DRW: Fix assert with BoundBox object display mode |
October 16, 2018, 19:58 (GMT) |
Fix cmake not triggering rebuild on .glsl changes At least on windows we do not re-run datatoc when the .glsl files change. To test is simple, just change edit_mesh_overlay_common_lib.glsl remove lines, write plain text, ..., now rebuild and go in edit mode with the default cube. I also had to remove the entry in gpu/CMakeLists.txt for gpu_shader_material.glsl since this was being tracked directly, as well as running data_to_c_simple (otherwise CMake raises an error for duplicated entries). We probably want to do the same for the other datatoc functions. Reviewers: LazyDodo, brecht Differential Revision: https://developer.blender.org/D3803 |
October 16, 2018, 18:31 (GMT) |
UI: fix misaligned underline for menu item shortcut keys. |
October 16, 2018, 18:31 (GMT) |
UI: tweak icon spacing in menus to put them in the middle of the edge and text. |
October 16, 2018, 18:23 (GMT) |
UI: icon set updates Andrzej Ambroz. This adds and changes various icons, in particular modifier and force field icons are now included. |
October 16, 2018, 18:19 (GMT) |
Fix T56250: brush cycling with shortcuts is broken. It was cycling both in the brush system and tool system which conflicted. Now it uses just the tool system. This is more of a temporary fix until the new tool/brush decoupled design is in place. |
October 16, 2018, 17:58 (GMT) |
node_shader_utils: fix bad setting of use_nodes in readonly case. Also added access to extension property in texture wrapper. |
October 16, 2018, 16:49 (GMT) |
Dope Sheet: unify comparison threshold for the ActKeyColumn tree. Use the same floating point precision threshold to merge keys when building the tree as when searching it. |
October 16, 2018, 16:27 (GMT) |
Dope Sheet: rewrite computation of keyframe hold blocks. Computation of hold blocks was done by storing ranges (with start and an end, and likely overlapping) in a tree keyed only by the block start. This cannot work well, and there even were comments that it is not reliable in complex cases. A much better way to deal with it is to split all ranges so they don't overlap. The most thorough way of doing this is to split at all and every known keyframe, and in this case the data can actually be stored in the key column data structures, avoiding the need for a second tree. In practice, splitting requires a pass to copy this data to newly added keys, and the necessity to loop over all keyframes in the range being added. Both are linear and don't add excess algorithmic complexity. The new implementation also calls BLI_dlrbTree_linkedlist_sync for its own needs, so the users of the *_to_keylist functions don't have to do it themselves anymore. Differential Revision: https://developer.blender.org/D3790 |
October 16, 2018, 16:09 (GMT) |
Templates: updated 2D animation template from grease pencil team. |
October 16, 2018, 15:59 (GMT) |
Small change to Annotation panel Add one line more by default |
October 16, 2018, 15:14 (GMT) |
UI: tweak and fixes for cycles sampling panel, remove unneeded decorators. |
Revision 12d345a by Sebastian Parborg (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) October 16, 2018, 15:04 (GMT) |
Made opti edge flip use actual face normals and fiddled a bit with cusps again |
October 16, 2018, 14:54 (GMT) |
UI: put show emitter option in particles panels. This settings is duplicated from the object duplication panel, but otherwise it's too hard to find. |
October 16, 2018, 12:58 (GMT) |
Fix remaining copy/paste button header, these are in menus now. |
October 16, 2018, 12:58 (GMT) |
Fix incorrect icon for UV selection sync. |
October 16, 2018, 11:09 (GMT) |
Cleanup: naming 'mp' was a reference to 'manipulator' |
October 16, 2018, 11:06 (GMT) |
Tool System: add gizmo for shear tool |
October 16, 2018, 11:06 (GMT) |
Transform: axis support for shear tool |
October 16, 2018, 11:00 (GMT) |
Fix T57247: Render animation does not respect render single view layer Reviewers: brecht Maniphest Tasks: T57247 Differential Revision: https://developer.blender.org/D3800 |
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