July 23, 2018, 10:53 (GMT) |
Fix T55634: Particle Viewport Display affects render visibilty Changed code to follow master behavior closer: ignore draw-as checks when particles are evaluating for rendering. |
Revision 1ddd3d6 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) July 23, 2018, 09:57 (GMT) |
Chain support line types and levels. Still bugs in chaining, hard to find, but results good enough in most of the conditions. |
July 23, 2018, 09:54 (GMT) |
Fix wrong view layer rendered from command line The issue was caused by Render Single Layer option enabled, which is very handy for artists work, so they can hit F12 and see view layer they are currently working in a final rendered state. This saves a lot of time since all the "non-interesting" objects are ignored for such iterations. However, for the render farm we need to render view layers which are explicitly set for render, and ignore active view layer. Reasonable solution seems to be to ignore the Render Single Layer option when rendering from the command line. It is really something more like UI behavior option. |
July 23, 2018, 09:54 (GMT) |
Mark view layer renderability and scene single layer render as non-animatable We can not support animation of those flags reliably in the pipeline, so just mark them as non-animatable. |
July 23, 2018, 09:37 (GMT) |
Cleanup: comments and UI descriptions for cursor snapping |
July 23, 2018, 09:20 (GMT) |
Outliner Keymap: E key to Exclude collections from View Layer Alt+E to include. |
Revision 610013d by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 23, 2018, 08:13 (GMT) |
Clenup: Remove old unused code |
Revision 5927e4c by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 23, 2018, 07:53 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 9f344c6 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) July 23, 2018, 03:34 (GMT) |
Merge and changed GWN APIs into GPU ones. |
Revision aa6563d by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) July 23, 2018, 02:55 (GMT) |
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr # Conflicts: # release/scripts/startup/bl_ui/space_view3d.py # source/blender/draw/intern/draw_manager.c |
July 23, 2018, 00:50 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into udim |
July 23, 2018, 00:50 (GMT) |
Support UDIM textures in workbench engine and texture painting |
July 23, 2018, 00:50 (GMT) |
Allocate correct length for drawing UDIM grids |
July 23, 2018, 00:49 (GMT) |
Fix GLSL UDIM functions after the merge |
July 22, 2018, 23:36 (GMT) |
Fix incorrect poll function signature in rna_cloth.c |
July 22, 2018, 22:03 (GMT) |
Merge remote-tracking branch 'origin/master' into blender2.8 |
July 22, 2018, 22:02 (GMT) |
make.bat : fix typo pointed out by anchpop on irc. |
July 22, 2018, 19:19 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into udim |
July 22, 2018, 12:54 (GMT) |
Fix the hairStrandsRes uniform for particle hair. |
July 22, 2018, 11:46 (GMT) |
Correct point and element counts for particle hair. |
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