Blender Git Commit Log

All Blender Git commits.

Page: 3077 / 8462

July 23, 2018, 10:53 (GMT)
Fix T55634: Particle Viewport Display affects render visibilty

Changed code to follow master behavior closer: ignore draw-as checks
when particles are evaluating for rendering.
July 23, 2018, 09:57 (GMT)
Chain support line types and levels.
Still bugs in chaining, hard to find, but results good enough in most of the conditions.
July 23, 2018, 09:54 (GMT)
Fix wrong view layer rendered from command line

The issue was caused by Render Single Layer option enabled, which is
very handy for artists work, so they can hit F12 and see view layer
they are currently working in a final rendered state. This saves a lot
of time since all the "non-interesting" objects are ignored for such
iterations.

However, for the render farm we need to render view layers which are
explicitly set for render, and ignore active view layer.

Reasonable solution seems to be to ignore the Render Single Layer
option when rendering from the command line. It is really something
more like UI behavior option.
July 23, 2018, 09:54 (GMT)
Mark view layer renderability and scene single layer render as non-animatable

We can not support animation of those flags reliably in the pipeline, so just
mark them as non-animatable.
July 23, 2018, 09:37 (GMT)
Cleanup: comments and UI descriptions for cursor snapping
July 23, 2018, 09:20 (GMT)
Outliner Keymap: E key to Exclude collections from View Layer

Alt+E to include.
July 23, 2018, 08:13 (GMT)
Clenup: Remove old unused code
July 23, 2018, 07:53 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 23, 2018, 03:34 (GMT)
Merge and changed GWN APIs into GPU ones.
July 23, 2018, 02:55 (GMT)
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr

# Conflicts:
# release/scripts/startup/bl_ui/space_view3d.py
# source/blender/draw/intern/draw_manager.c
July 23, 2018, 00:50 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into udim
July 23, 2018, 00:50 (GMT)
Support UDIM textures in workbench engine and texture painting
July 23, 2018, 00:50 (GMT)
Allocate correct length for drawing UDIM grids
July 23, 2018, 00:49 (GMT)
Fix GLSL UDIM functions after the merge
July 22, 2018, 23:36 (GMT)
Fix incorrect poll function signature in rna_cloth.c
July 22, 2018, 22:03 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
July 22, 2018, 22:02 (GMT)
make.bat : fix typo

pointed out by anchpop on irc.
July 22, 2018, 19:19 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into udim
July 22, 2018, 12:54 (GMT)
Fix the hairStrandsRes uniform for particle hair.
July 22, 2018, 11:46 (GMT)
Correct point and element counts for particle hair.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021