June 15, 2018, 13:42 (GMT) |
Cleanup: warning |
June 15, 2018, 13:37 (GMT) |
MeshEditMode: refactor - added a lib for shaded functions - decreased active face inner size |
June 15, 2018, 13:01 (GMT) |
Fix crash with x-ray and redo panel Code was assuming any area with region data was the main one. This is no longer the case. |
June 15, 2018, 12:48 (GMT) |
Fix T55490, intersect two triangles fails. Need to use the 'use_partial_connect' option in island connect, so changed signatures of various functions to pass that into and then down from BM_mesh_intersect (making true for intersect, false for boolean). Then fix bm_face_split_edgenet_partial_connect to work when input edges are not necessarily wire, but at least not in the face they are being connected in. That caused generalization of core BM_vert_separate_hflag_wire (which is only used in this one place in all Blender). |
June 15, 2018, 12:44 (GMT) |
Fix broken multi-threaded concurrent access to same data. Note that later we do can cache the non-data version of this path (i.e. list of propnames), this will still save us the full RNA path parsing. But the data side of path resolution has to be fully local, no way to cache that since a same override can be applied to several objects! |
June 15, 2018, 12:33 (GMT) |
Converted Rigid Body from DerivedMesh to Mesh |
June 15, 2018, 12:11 (GMT) |
Update DNA comment |
June 15, 2018, 12:09 (GMT) |
Merge branch 'blender2.8' into udim |
June 15, 2018, 12:05 (GMT) |
Workbench: FXAA - do the FXAA pass after the color management. Be aware that during rendering this is still being done in linear space |
June 15, 2018, 11:41 (GMT) |
Use proper BKE function for mapping tile positions in the image editor operators |
June 15, 2018, 11:41 (GMT) |
Allow to override the size of newly generated tiles |
June 15, 2018, 11:41 (GMT) |
Support 2D painting across tiles in |
June 15, 2018, 11:02 (GMT) |
Workbench: FXAA FXAA implementation in the deferred renderpass of the workbench. Can be enabled per 3dview. Eventually this will also be a user setting as it is more a system/performance setting than a scene setting. |
June 15, 2018, 11:02 (GMT) |
T55486: use GPU_R11F_G11F_B10F for target of Xray compo |
June 15, 2018, 11:02 (GMT) |
T55486: use GPU_R11F_G11F_B10F for Matcaps |
June 15, 2018, 10:58 (GMT) |
Depsgraph: Link scene cow with object cow For dynamic override we need to be sure the object cow is not updated before the scene cow. In fact we need this to any datablock that is potentially dynamic overridable. That said this patch makes the relationship (fix the arrows) yet it doesn't fix the underlying problem. |
June 15, 2018, 10:38 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache |
June 15, 2018, 10:29 (GMT) |
Tool System: workaround click conflicting w/ add brush |
Revision 6f2d885 by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) June 15, 2018, 10:27 (GMT) |
Cleanup: Refactored code Merged the device_update_tree_distribution() and device_update_distribution() functions. |
Revision df7f4d1 by Erik Englesson (gsoc-2018-many-light-sampling, soc-2020-production-ready-light-tree, soc-2020-production-ready-light-tree-2) June 15, 2018, 10:21 (GMT) |
Cycles: Area lights support and better energy estimation The light BVH now supports area lights. Also, the total emitted energy of each light is now calculated by integrating luminance over the sphere of directions and area. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021