Blender Git Loki

Kaikki Blender Git kommitit.

Page: 3181 / 8462

June 14, 2018, 16:45 (GMT)
Cleanup: Remove unused parameter
June 14, 2018, 16:41 (GMT)
Add missing context to buttons_main_region_layout_too()
June 14, 2018, 16:28 (GMT)
Fix building error, silence warning, stop double promotion
June 14, 2018, 16:17 (GMT)
Revert "GHOST: GLX: Remove XInitThreads"

This reverts commit 7529690df38ced314d59af3b10c610e3fd56c807.

I tried to put manually add threading protection to GHOST around
Xlib calls but that did not fix the crashes. So reverting that
for now despite the performance implication on some system.
June 14, 2018, 16:17 (GMT)
Preview: Add own opengl context to render preview images.
June 14, 2018, 15:36 (GMT)
Cleanup: Remove excessive space
June 14, 2018, 15:35 (GMT)
Give RigidBodyWorld collection a fake user

This prevents it from disappearing when the blend file is saved.
June 14, 2018, 14:48 (GMT)
UI: redo panel would still start zoomed in at times
June 14, 2018, 14:43 (GMT)
Cleanup: some remaining G.main's in COllada in 2.8...
June 14, 2018, 14:28 (GMT)
Workbench: Code cleanup: Double assignment
June 14, 2018, 14:25 (GMT)
Cleanup: remove BLI_frand ugly global random generator usage from compositor.
June 14, 2018, 14:16 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 14, 2018, 14:14 (GMT)
Transform: Suppress assert w/ vertex paint
June 14, 2018, 14:13 (GMT)
UI: Get back Pivot point origin

This control was removed by error in previous merges.

This change is temporary while the topbar is redesigned.
June 14, 2018, 14:04 (GMT)
Depsgraph: Make certain components NOT tag copy-on-write when they are tagged

Currently done for mesh batch cache update, and for base flags sync.
Those components do not need anything from original object, and hence
can skip CoW tag and have faster update after them used.
June 14, 2018, 14:04 (GMT)
Depsgraph: Use dedicated ocmponent for object's base flags flush
June 14, 2018, 13:55 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/collada/AnimationExporter.cpp
source/blender/collada/AnimationExporter.h
source/blender/collada/ArmatureImporter.cpp
source/blender/collada/ArmatureImporter.h
source/blender/collada/ControllerExporter.cpp
source/blender/collada/ControllerExporter.h
source/blender/collada/DocumentExporter.cpp
source/blender/collada/DocumentImporter.cpp
source/blender/collada/GeometryExporter.cpp
source/blender/collada/GeometryExporter.h
source/blender/collada/MeshImporter.cpp
source/blender/collada/MeshImporter.h
source/blender/collada/SkinInfo.cpp
source/blender/collada/SkinInfo.h
source/blender/collada/collada_utils.cpp
source/blender/collada/collada_utils.h
June 14, 2018, 13:50 (GMT)
GPU: consistenly use mipmap on/off in all draw modes.

This is important for good texture paint performance.
June 14, 2018, 13:46 (GMT)
Cleanup: remove legacy GPU pass binding code.
June 14, 2018, 13:45 (GMT)
Cleanup: minor style and naming changes.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021