Blender Git Loki

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June 10, 2018, 18:02 (GMT)
Workbench: Xray: Make dithered depth dependant on alpha.

The range is 0.25 to 0.75 opacity when the Xray opacity is between 0.0 to 1.0.

This is to avoid loosing completely the sense of occlusion when having no
other solid drawing than the wireframe and loosing the transparency when
xray alpha is at 1.0.

Also replace Bayer (checkerboard) method by interlieved gradient noise to
minimize the chance to loose an occluded line completely.

Other noise function could be tested in the future.
June 10, 2018, 15:15 (GMT)
UI: Add redo last to edit-menu
June 10, 2018, 15:15 (GMT)
Updates to volume kernel tiling function.

1. OpenCL and CUDA support (mostly untested).
2. Change name of offsets to grid_info since it needs to keep track of
other info as well.
3. Several speed and memory optimizations.
June 10, 2018, 14:49 (GMT)
Experimental Tweak: Only show relationship lines between objects when either the parent/child object is selected

As in Pose Mode, the idea here it to try to reduce viewport complexity
without requiring users to turn off the overlay completely all the time.
For example, a background prop (e.g. a tree with a tyre hanging off it,
or a branch with hand-placed leaves) won't be cluttering the viewport with
its relationship lines all the time, when you're trying to do something else.

When you really do need to see these lines, you can still select the object
in question, and you'll see the lines for which objects are its children
or what its parent is. And to see all lines, you can still always select all
objects.
June 10, 2018, 14:49 (GMT)
Viewport: "Show Relationship Lines" overlay toggle is now respected by Object Mode & Armatures (Edit/Pose)
June 10, 2018, 14:47 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 10, 2018, 14:42 (GMT)
UI: change toolbar icon size from 38 -> 32
June 10, 2018, 14:29 (GMT)
UI: use property split for UV mask panel
June 10, 2018, 14:08 (GMT)
UI: correct jitter button
June 10, 2018, 13:58 (GMT)
UI: use split property for tool settings

Patch by @billreynish w/ edits
June 10, 2018, 13:40 (GMT)
UI: remove tab use in the tool-settings
June 10, 2018, 13:24 (GMT)
UI: use two columns for the overlay popover

Also use sub-panels.

Patch by @billreynish w/ edits.
June 10, 2018, 11:56 (GMT)
UI: Use flow layout for object properties context

Mainly as a proof of concept and test to use in other contexts.
June 10, 2018, 10:11 (GMT)
Merge branch 'master' into blender2.8
June 10, 2018, 10:08 (GMT)
WM: add macros to check mouse button/gesture/wheel

Use to check click/drag,
fixes issue with mouse wheel triggering pie menu.
June 10, 2018, 09:51 (GMT)
Fix T55423: GLSL compilation error Flat + XRay
June 10, 2018, 08:47 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 10, 2018, 08:31 (GMT)
Move calculation of section rotations out of curve caching and into constraints function.
June 10, 2018, 07:22 (GMT)
Move parent interpolation shader to common_hair_guides_lib.glsl
June 10, 2018, 07:09 (GMT)
Support hair fiber drawing in the workbench engine.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021