August 5, 2021, 13:23 (GMT) |
Added support for cutting Poly and NURBS splines |
August 5, 2021, 12:39 (GMT) |
Fix fix invalid index use for edit-mesh laplacian smooth Only vertex indices were ensured to be correct. |
August 5, 2021, 12:24 (GMT) |
Merge branch 'master' into temp-geometry-nodes-expandable-geometry-socket-prototype |
August 5, 2021, 12:11 (GMT) |
XR: Controller Data Improvements Provides two key improvements to runtime controller data. 1. Separates controller poses into two components, "grip" and "aim", which are both required to accurately represent the controllers without manual offsets. Following their OpenXR definitions, the grip pose represents the user's hand when holding the controller, and the aim pose represents the controller's aiming source. 2. Runtime controller data is now stored as a dynamic array instead of a fixed array. This makes the API/functionality more adaptable to different systems. Does not bring about any changes for users since only internal runtime functionality is currently affected. Reviewed By: Julian Eisel Differential Revision: https://developer.blender.org/D12073 |
Revision e88563e by Siddhartha Jejurkar (soc-2021-uv-edge-select-support, soc-2021-uv-editor-improvements-edge-selection) August 5, 2021, 11:12 (GMT) |
Merge branch 'master' into soc-2021-uv-editor-improvements-edge-selection |
August 5, 2021, 10:52 (GMT) |
Cleanup: Remove unused members in FileSelectParams |
August 5, 2021, 10:49 (GMT) |
Fix T89214: Smooth Vertices (Laplacian) produces NaN coordinates Vertices with no connected faces would attempt to divide by the combined face area causing a divide by zero. Use the same weight for wire vertices as vertices connected to zero area faces. |
August 5, 2021, 10:34 (GMT) |
Cycles X: Bring back per-object GI approximation AO distance Measure no performance impact beyond noise deviation on RTX6000: ``` cycles-x new barbershop_interior 14.4251s 14.2849s bmw27 9.5182s 9.1225s classroom 17.1786s 17.1967s junkshop 18.3849s 18.8356s monster 9.9017s 9.5428s pabellon 8.0902s 8.1711s ``` Differential Revision: https://developer.blender.org/D12138 |
August 5, 2021, 10:25 (GMT) |
Bug Fix with close loop on poly splines |
August 5, 2021, 10:14 (GMT) |
Fix T90430: Crash when dragging material Was trying to get asset information even when there was none, i.e. when the material wasn't an asset or not dragged from the Asset Browser. |
August 5, 2021, 10:12 (GMT) |
Fix T90170: `RNA_property_pointer_get` creating data in non-thread-safe way. Protect this accessor with a local static mutex when it needs to create/write data. Ideally accessors should never create or modify data, but there are some cases where this bad behavior is currently unavoidable. This is the case of the Pointer accessor when the actual IDProperty has not yet been created. NOTE: this fixes a memory leak in liboverride diffing process when several different overrides use a same linked reference ID. Differential Revision: https://developer.blender.org/D12060 |
August 5, 2021, 10:02 (GMT) |
Bug fix: loop closes when same endpoint selected |
August 5, 2021, 09:55 (GMT) |
Removed vertex select when altering segment |
August 5, 2021, 09:53 (GMT) |
Added comments |
August 5, 2021, 09:43 (GMT) |
Suppressed several build warnings |
August 5, 2021, 09:39 (GMT) |
Removed unused include headers |
August 5, 2021, 09:39 (GMT) |
adaptive_cloth: AdaptiveMesh: splittable edges indices set changes Earlier, an edge wouldn't be tested for if one of it's verts was already selected (for another edge). This would seems almost correct but leads to non symmetrical remeshing. So it makes sense to get all the splittable edges, sort them based on their size and then split the edge only if it still exists in the mesh. So changes added: Give the entire set of splittable edges instead of maximally independent. Sort the set based on the edge size. |
August 5, 2021, 09:31 (GMT) |
Fix T89835: Crash after Instancing to Scene after making linked Collection local. Even though the ID itself remain the same after being made local, from depsgraph point of view this is a different ID. Hence we need to tag all of its users for COW update, as well as rebuild depsgraph relationships. Should be also backported to LTS 2.93 (and 2.83 if possible). |
August 5, 2021, 08:48 (GMT) |
Merge branch 'master' into asset-greasepencil |
August 5, 2021, 08:35 (GMT) |
adaptive_cloth: fix: AdaptiveMesh: anisotropic flip check Based on the next paper by the same authors, "Folding and Crumpling Adaptive Sheets". The edge flip criterion is different. So using this now. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021