Revision f620f73 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 24, 2017, 08:46 (GMT) |
Filter index pass only if > 0 in modifiers If the pass index is equal to 0, the filter is disabled. This is a handy way of reset the filter without adding new flags. |
Revision 040d763 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 24, 2017, 08:44 (GMT) |
WIP: Basic implementation of Opacity modifier Still pending the target functionality. |
July 24, 2017, 07:22 (GMT) |
Correct invalid assert use |
July 24, 2017, 07:22 (GMT) |
Manipulator: view-selected support Only applies to selected manipulators (currently not used for regular manipulators). |
July 24, 2017, 07:21 (GMT) |
Manipulator: Expose Context.manipulator_group Needed for operators run by the manipulator keymap so they can access their selected manipulators. |
July 24, 2017, 07:19 (GMT) |
Manipulator: handle keymaps for selected items Was only handling keymap items when the cursor was hovering over a manipulator. |
July 23, 2017, 21:25 (GMT) |
Fix Cycles multi scatter GGX different render results with Clang and GCC. The order of evaluation of function arguments is undefined, and the order was reversed between these compilers. This was causing regressions tests to give different results between Linux and macOS. |
July 23, 2017, 18:33 (GMT) |
Eevee: Make MinmaxZ compatible with textureArray |
Revision 3f64a0d by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 23, 2017, 18:09 (GMT) |
Add Set Origin to Geometry New option to set origin at the center of the strokes of the current frame. |
Revision 54c4712 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 23, 2017, 18:08 (GMT) |
Cleanup: Remove unused variables |
July 23, 2017, 17:27 (GMT) |
Manipulator: setup_keymap callback Also remove manipulator_group argument, the info's in the class. |
July 23, 2017, 17:23 (GMT) |
made textual descriptions of new min max particle fields a bit clearer |
Revision 509d132 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 23, 2017, 15:50 (GMT) |
Fix error duplicating object with modiifers |
Revision 0dec2be by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 23, 2017, 15:22 (GMT) |
More work on create objects when apply array modifier |
Revision f7597d1 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 23, 2017, 14:43 (GMT) |
Cleanup: Use standard function |
Revision 137fdb1 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 23, 2017, 14:25 (GMT) |
Move define to share |
Revision be9d97b by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 23, 2017, 14:20 (GMT) |
Cleanup code |
July 23, 2017, 12:52 (GMT) |
added UI fields to control FLIP particle amount also cleaned up the UI a bit |
July 23, 2017, 12:03 (GMT) |
Eevee: Planar Reflection: Remove distance approximation. This commit separate the depth texture into another texture array. This remove the need to output radial depth into alpha. Unfortunatly it's difficult to recover position from the non linear depth buffer when applying reflection without adding a bunch of stuff. This is in preparation of SSR planar reflections. |
Revision 03c2b29 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 23, 2017, 10:40 (GMT) |
Array modifier is not visible in edit mode |
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