Blender Git Loki

Kaikki Blender Git kommitit.

Page: 762 / 8462

April 2, 2021, 13:27 (GMT)
Fix error in removal of NLM denoiser causing CUDA failures
April 2, 2021, 13:24 (GMT)
Compositor: Debug stream operator.

Stream operators for NodeOperator and ExecutionGroup to help during
debugging.
April 2, 2021, 12:58 (GMT)
Cleanup: Don't use mutex. Isn't needed anymore.
April 2, 2021, 12:53 (GMT)
Reduce allocation.

A temp buffer was allocated and copied to another.
April 2, 2021, 12:50 (GMT)
Merge branch 'master' into asset-browser-poselib
April 2, 2021, 12:44 (GMT)
Cleanup: EEVEE: Renaming

- Add eevee_ prefix to shaders to avoid name clashing.
- remove plural of eevee_shaders.
- rename eevee_shared.hh to eevee_shader_shared.hh.
April 2, 2021, 12:44 (GMT)
Fix T84520: Make the different weight paint code paths exclusive to each other

Before this change, you could have the new sculpt symmetry code and the
older weight paint symmetry code active at the same time. This would
lead to users easily trashing their weigh paint data if they were not
careful when switching between modes.

Now the specific weight paint symmetry code is an exclusive toggle so
the user can't accidentally mirror strokes and vertex groups at the same
time. This also paves the way of supporting Y and Z symmetry in the
future for weight groups mirroring if we decide to add it in the future.

Reviewed By: Sybren

Differential Revision: https://developer.blender.org/D10426
April 2, 2021, 12:12 (GMT)
Cycles: Speedup adaptive sampling on CPU

- Do early output in the convergence test, to avoid error calculation
for pixel which is known to be converged.

- Better threading scheduling in the path trace work, to avoid extra
call of `parallel_for` which has (unmeasurable) overhead.

- Biggest change is to stop parallel samples for pixel once it did
converge. Prior to this change the path trace work will attempt to
initialize path state for many samples in a row for this pixel.

Timing on sampling simple file (diffuse monkey on diffuse plane):

- master is 3.89 sec
- before this change: 4.24 sec
- after this change: 4.04 sec
April 2, 2021, 11:45 (GMT)
Fix T87131: SVG as GPencil elements with both Stroke and Fill fails

The importer was not checking if both were enabled. Now a new material is created if it's needed.
April 2, 2021, 11:39 (GMT)
Merge branch 'master' into temp-gpencil-bezier-stroke-type
Revision 548d16d by Ankit Meel (master)
April 2, 2021, 11:36 (GMT)
BKE: attempt to fix build error on windows
April 2, 2021, 09:28 (GMT)
Compositor: Added debugging tools.
April 2, 2021, 09:10 (GMT)
Merge branch 'master' into temp-gpencil-bezier-stroke-type
April 2, 2021, 09:10 (GMT)
GPencil: Custom drawing/status for curve pen

This commits adds custom drawing for the curve pen.
Initially this will draw the handle while draging.
This commits also adds a modal keymap to the operator making the
status text possible. Now the user can see what key does what in
each of the states.
April 2, 2021, 08:43 (GMT)
Fix T86874: Wireframe not drawing for geometry node mesh primitives

The following primitives needed ME_EDGEDRAW, ME_EDGERENDER edge flags:
* Grid
* Circle

Set flags on the inside edges for grid and circle triangle fan (mesh primitive nodes)
so they are visible and selectable.

Reviewed By: HooglyBoogly
Differential Revision: https://developer.blender.org/D10878
April 2, 2021, 08:29 (GMT)
Merge branch 'temp-compositor-scheduling' into temp-compositor-single-threaded-operation
Revision 6578f9d by Ankit Meel (master)
April 2, 2021, 08:18 (GMT)
Modifiers: Fix build error with GMP
April 2, 2021, 08:09 (GMT)
Merge branch 'master' into temp-compositor-single-threaded-operation
April 2, 2021, 07:50 (GMT)
Fix crash when using TBB.
April 2, 2021, 07:35 (GMT)
Fix: Loosing Workerthreads During Execution.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021