Revision 2199796 by Hans Goudey / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Geometry Nodes: Don't create empty components when realizing instances Previously even if the input goemetry set had no point cloud or no mesh instances, `geometry_set_realize_instances` would create empty data. This isn't necessarily bad, but it can complicate things down the line if there are a bunch of empty components getting passed around. |
Revision a9613b2 by Clément Foucault / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Fix T86448 EEVEE: SSRefraction Depth regression Caused by recent change for contact shadow raytracing. rB4e236326c137 |
Revision 392a1d8 by Antonio Vazquez / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
GPencil: Rename Options panel to Settings This change is to keep consistency with other panels with the same functionality. Reviewed by @pablovazquez |
Revision 3b28a68 by Philipp Oeser / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Fix T86677: select grouped in node editor crashes without active node This was reported for geometry nodes, but was true for all nodetrees (e.g. after deleting the active node). Geometry node trees just made this more obvious since they start without an active node to begin with. Fix provided by @lone_noel, thx! Maniphest Tasks: T86677 Differential Revision: https://developer.blender.org/D10762 |
Revision c0cf72a by Philipp Oeser / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Fix T86548: Sculpt: Mask by Color tool not working Caused by {rB2917f550caa9} which renamed the entry in the toolsystem, but not the corresponding keymap. Maniphest Tasks: T86548 Differential Revision: https://developer.blender.org/D10725 |
Revision bb95895 by Bastien Montagne / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
LibOverride: Fix missing update after an override reset. We need to brute-force reset IDs with `ID_RECALC_ALL` here... |
Revision 412d760 by Bastien Montagne / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
LibOverride: Outliner: Rename `Add...` to `Make...`. Also more consistent with the name used for the 3DView operator. |
Revision c8cb79e by Bastien Montagne / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Fix 3DView not updating on some NC_ID notifiers. Outliner uses a lot `NC_ID | NA_EDITED` e.g., which was not caught by the View3D editor for update. |
Revision afb2974 by Bastien Montagne / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
LibOverride: Outliner: Tweak override creation from instancing empty. Now behavior is similar to the one from 3DView: once override of the collection is successfuly created, we remove the instancing empty from the scene. |
Revision dfaf420 by Philipp Oeser / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Fix missing view3d updates after recent NC_SPACE notifier filters Since {rB46aa70cb486d}, using `NC_SPACE | ND_SPACE_VIEW3D` as notifier is restricted to space data as a reference. This was still used though for RNA updates in other places (namely `rna_camera`, `rna_scene`, `rna_animviz`), and passing NULL would automatically set the notifier reference to the owner id. Above commit would happily filter these out, leading to missing refreshes. Now use more specific notifiers (in case of animviz a new `ND_DRAW_ANIMVIZ` was added). This was reported for Camera background images btw. Fixes T86670. Maniphest Tasks: T86670 Differential Revision: https://developer.blender.org/D10758 |
March 21, 2021, 14:39 (GMT) |
GPencil: Simplify adaptive for bezier strokes This commit adds the simplify adaptive algorithm for bezier strokes. The algorithm works by calculating the error produced by removing each curve point and then dissolving the ones under the defined threshold. |
March 21, 2021, 14:33 (GMT) |
Functions: move CPPType creation related code to separate header This does not need to be included everywhere, because it is only needed in very few translation units that actually define CPPType's. |
March 21, 2021, 13:29 (GMT) |
Cleanup: fix compiling with older compiler on macos We cannot use `std::variant` yet, because not all of the compilers we support have a working version of it yet. For now, I just replaced it with multiple `std::option` which is good enough, because currently `CellValue` is only used for the cells that are actually drawn in the spreadsheet. |
March 21, 2021, 13:08 (GMT) |
Merge branch 'temp-gpencil-bezier-stroke-type' of git.blender.org:blender into temp-gpencil-bezier-stroke-type |
March 21, 2021, 12:12 (GMT) |
GPencil: Cleanup: Small cleanup in curve draw |
March 21, 2021, 11:37 (GMT) |
Merge branch 'master' into xr-actions-D9124 |
March 21, 2021, 11:37 (GMT) |
XR: Add op_name property to XrActionMapItem Improves readability over operator ID string when displaying action properties. |
March 21, 2021, 11:33 (GMT) |
replace std::variant with std::any |
March 21, 2021, 11:12 (GMT) |
Revert edit to blender_default.py Leftover from keymap->actionmap refactor. |
March 21, 2021, 09:43 (GMT) |
EEVEE: Enable GPencil Material Cast Shadows by default |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021