Blender Git Loki

Kaikki Blender Git kommitit.

Page: 814 / 8462

March 18, 2021, 16:18 (GMT)
EEVEE: Add a parameter to disable shadows by material

The new option is in the Options panels, but it can be moved in the future.
March 18, 2021, 16:15 (GMT)
Fix T86677: select grouped in node editor crashes without active node

This was reported for geometry nodes, but was true for all nodetrees
(e.g. after deleting the active node). Geometry node trees just made
this more obvious since they start without an active node to begin with.

Fix provided by @lone_noel, thx!

Maniphest Tasks: T86677

Differential Revision: https://developer.blender.org/D10762
March 18, 2021, 16:10 (GMT)
Fix T86548: Sculpt: Mask by Color tool not working

Caused by {rB2917f550caa9} which renamed the entry in the toolsystem,
but not the corresponding keymap.

Maniphest Tasks: T86548

Differential Revision: https://developer.blender.org/D10725
March 18, 2021, 15:42 (GMT)
Merge branch 'master' into sculpt-dev
March 18, 2021, 15:40 (GMT)
support moving nodes between pages by holding ctrl and clicking on page
March 18, 2021, 15:16 (GMT)
create paired portal
March 18, 2021, 15:05 (GMT)
EEVEE: Add basic support of GPencil objects

This only adds support for shadows. The feature is experimental and the
code is rough. Needs more work.
March 18, 2021, 14:59 (GMT)
LibOverride: Fix missing update after an override reset.

We need to brute-force reset IDs with `ID_RECALC_ALL` here...
March 18, 2021, 14:59 (GMT)
LibOverride: Outliner: Rename `Add...` to `Make...`.

Also more consistent with the name used for the 3DView operator.
March 18, 2021, 14:59 (GMT)
Fix 3DView not updating on some NC_ID notifiers.

Outliner uses a lot `NC_ID | NA_EDITED` e.g., which was not caught by
the View3D editor for update.
March 18, 2021, 14:59 (GMT)
LibOverride: Outliner: Tweak override creation from instancing empty.

Now behavior is similar to the one from 3DView: once override of the
collection is successfuly created, we remove the instancing empty from
the scene.
March 18, 2021, 14:56 (GMT)
display portal names
March 18, 2021, 14:48 (GMT)
Merge branch 'ui-asset-view-template' into asset-browser-poselib
March 18, 2021, 14:47 (GMT)
add more sockets to portals
March 18, 2021, 14:37 (GMT)
start with page 1 and show current page
March 18, 2021, 14:30 (GMT)
Merge branch 'master' into ui-asset-view-template
March 18, 2021, 14:23 (GMT)
Fix missing view3d updates after recent NC_SPACE notifier filters

Since {rB46aa70cb486d}, using `NC_SPACE | ND_SPACE_VIEW3D` as notifier is
restricted to space data as a reference. This was still used though for
RNA updates in other places (namely `rna_camera`, `rna_scene`,
`rna_animviz`), and passing NULL would automatically set the notifier
reference to the owner id. Above commit would happily filter these out,
leading to missing refreshes.

Now use more specific notifiers (in case of animviz a new
`ND_DRAW_ANIMVIZ` was added).

This was reported for Camera background images btw.
Fixes T86670.

Maniphest Tasks: T86670

Differential Revision: https://developer.blender.org/D10758
March 18, 2021, 14:20 (GMT)
change portal node header color
March 18, 2021, 14:14 (GMT)
change ui
March 18, 2021, 14:09 (GMT)
UI: Dynamically increase data-block name button size if there's space

Data-block selectors (or other selectors using the
`UILayout.teamplate_search` or `UILayout.template_search_preview`)
in headers used a fixed size width for the name button. Often that meant
the text would be clipped to fit even though there was plenty of
whitespace surrounding the data-block selector.

Now the name button can increase in width with the contained string,
clamped to some arbitrary and quite big maximum (3 times the minimum
width).
We could further take the available space into account, to reduce the
need for scrolling in the header. But I don't think that is much of an
issue and the name clipping it would re-introduce would probably be more
annoying.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021