March 10, 2021, 05:23 (GMT) |
Merge branch 'usd-importer-T81257-merge' of https://gitlab-master.nvidia.com/omniverse/blender into omniverse |
March 10, 2021, 05:19 (GMT) |
LineArt: involk/exec fix for operators |
March 10, 2021, 04:47 (GMT) |
Cleanup: spelling |
March 10, 2021, 04:41 (GMT) |
LineArt: use LRT_ITER_ALL_LINES_NEXT for iteration. |
March 10, 2021, 04:40 (GMT) |
LineArt: use LRT_ITER_ALL_LINES_NEXT for iteration. |
March 10, 2021, 04:36 (GMT) |
Cleanup: remove annotations from startup scripts The current convention is not to use annotations for UI/startup scripts. |
March 10, 2021, 04:35 (GMT) |
Cleanup: compiler warning (ignored-qualifiers) |
Revision c962263 by Michael Kowalski (temp-usd-importer-T81257-merge, usd, usd-importer-T81257-merge) March 10, 2021, 01:55 (GMT) |
USD Import: import display colors. Added support for reading the display color primvars. This option is off by default in the mesh read flags. |
March 10, 2021, 00:00 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
March 9, 2021, 23:59 (GMT) |
Merge remote-tracking branch 'origin/master' into lanpr-under-gp |
Revision d2eccca by Michael Kowalski (temp-usd-importer-T81257-merge, usd, usd-importer-T81257-merge) March 9, 2021, 23:06 (GMT) |
USD Import: read attributes null data guard. Checking for null pointer to avoid crash when custom data allocation fails. |
March 9, 2021, 23:01 (GMT) |
Fix (unreported) geometry node attribute search not working in the Properties Editor Since rBb279fef85d1a, the nodes properties for geometry nodes using a texture are displayed in the Properties Editor. rB85421c4fab02 added an attribute search button, but this was missing still (gave just the regular text button) if this was displayed in the Properties Editor. ref b279fef85d1a / T86416 / D10671 / D10673 Maniphest Tasks: T86416 Differential Revision: https://developer.blender.org/D10674 |
Revision c700505 by Michael Kowalski (temp-usd-importer-T81257-merge, usd, usd-importer-T81257-merge) March 9, 2021, 22:30 (GMT) |
USD Import: removed printf call. |
March 9, 2021, 21:11 (GMT) |
Sculpt: Move Mask Init to its own file |
March 9, 2021, 20:53 (GMT) |
Sculpt IPMask: Increase sensitivity of contrast mask filter |
March 9, 2021, 20:50 (GMT) |
Merge branch 'master' into sculpt-dev |
March 9, 2021, 20:22 (GMT) |
Fix: only follow first input of multi-input-socket when muted Otherwise muting a Join Geometry node has no effect, when there are multiple Join Geometry nodes in a row. |
March 9, 2021, 20:21 (GMT) |
Fix T86422: Expand crashing with EEVEE enabled Using EEVEE (as well as some other actions like saving the file or tweaking mesh parameters) can cause a PBVH rebuild. The different sculpt tools can store PBVH nodes or other related data in their caches, so this data becomes invalid if the PBVH rebuilds during evaluation. This ensures that the PBVH does not rebuild while the cache of Expand is being used, like it already happens for brushes and filters. Reviewed By: JacquesLucke Maniphest Tasks: T86422 Differential Revision: https://developer.blender.org/D10675 |
March 9, 2021, 20:09 (GMT) |
Graph Editor: FCurve Show Extrapolation Toggle Adds toggle to graph editor (View->Show Extrapolation). When disabled, then fcurves only draw over the keyframe range. For baked fcurves and ghost fcurves, the range is all sampled points. It is intended for frequent use so anybody could assign hotkey or add to quick favorites that's why GE-View is the best place for it. Show Extrapolation is the default. Reviewed By: sybren, Stan1, looch Differential Revision: https://developer.blender.org/D10442 |
March 9, 2021, 19:03 (GMT) |
BLI: New 'BLI_array_iter_spiral_square' No functional changes. This function replaces some of the logic in `DRW_select_buffer_find_nearest_to_point` that traverses a buffer in a spiral way to search for a closer pixel (not the closest). Differential Revision: https://developer.blender.org/D10548 |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021