Blender Git Loki

Kaikki Blender Git kommitit.

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February 25, 2021, 14:52 (GMT)
Use RNA pointer to get node tree
February 25, 2021, 14:49 (GMT)
Merge branch 'search-button-first-search' into temp-geometry-nodes-attribute-search
February 25, 2021, 14:49 (GMT)
Merge branch 'search-button-allow-all' into search-button-first-search
February 25, 2021, 14:49 (GMT)
Merge branch 'master' into search-button-allow-all
February 25, 2021, 14:49 (GMT)
Adjust behavior for "add attribute" item

It's no longer added when there is an existing attribute with the same name
February 25, 2021, 14:44 (GMT)
Merge branch 'temp-lineart-contained' of git.blender.org:blender into temp-lineart-contained
February 25, 2021, 14:44 (GMT)
Merge branch 'master' into temp-lineart-contained
February 25, 2021, 14:43 (GMT)
Merge branch 'master' into greasepencil-object
February 25, 2021, 14:42 (GMT)
Merge branch 'master' into temp-gpencil-io
February 25, 2021, 14:27 (GMT)
Merge branch 'master' into temp-geometry-nodes-attribute-search
February 25, 2021, 14:27 (GMT)
Fix T85959 EEVEE: DOF with "Jitter Camera" broken

Was caused by recent changes in window_translate_m4 by rBbb2af40ec7dd.
Revision 626a8e0 by Hans Goudey (master)
February 25, 2021, 14:20 (GMT)
Fix T85979: Attribute missing warning with empty geometry

An error doesn't make sense in these situations because we don't expect
to find attributes on empty geometry, and an empty geometry set is a
valid situation.

Note that we can't use `component.is_empty` here, because often the
component is visually "empty" but still has a point cloud with no
points or a mesh with no vertices.
February 25, 2021, 14:09 (GMT)
Fix macOS SSE support not detected correctly after recent changes

Due to moving the code the test binary was incorrectly compiled with OpenMP
flags. Move setting of the OpenMP flags to the appropriate place.
February 25, 2021, 13:54 (GMT)
Fix incorrect assert in shadow kernel
February 25, 2021, 13:18 (GMT)
Cycles: Fix border rendering
February 25, 2021, 13:18 (GMT)
Cycles: Fix work scheduler causing oversampling of one pixel

Typical off-by-one in range calculation.
February 25, 2021, 13:17 (GMT)
Fix T85976: Outliner crash deleting collection with multiple windows
February 25, 2021, 12:59 (GMT)
Broken sphere stuff
February 25, 2021, 12:42 (GMT)
Cycles: Simplify render buffers management

Avoid per-integrator-queue render buffers, which also avoids copy
of render results from one buffer to another.

Now on CPU all integrator queues are sharing same render buffer
created for the big tile and are writing to different parts of
this buffer.

For a single-GPU device there will be one integrator queue and one
render buffer on the device side.

Multi-device would need to have some more tricky buffer management
that it originally looked like to me; data transfers are to be
avoided as much as possible. So ideally it would be some per-device
statically allocated buffers, with possibly some re-arrangement
during rendering to balance things better. From the memory ownership
point of view it will mean per-device render buffers and multiple
integrator queues for CPU. So from this point of view the idea of
path tracing context becomes obsolete.

Remove the PathTraceContext. Maybe later it can become PathTraceWork
with an implementation of "wavefront management". But for now lets
keep things more localized to PathTrace for easier refactoring.
February 25, 2021, 12:30 (GMT)
automatically adapt index column width
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021