December 3, 2019, 09:42 (GMT) |
December 3, 2019, 09:42 (GMT) |
Fix T71741: Crash showing the object relations menu |
December 3, 2019, 09:42 (GMT) |
Fix T71213: Mask or Mirror before Armature breaks weight paint. This is a revert of a small fraction of commit rB5e332fd700 that introduced the issue according to bisect. Doing a break here is wrong, because BKE_crazyspace_build_sculpt assumes that processing stopped at the first deform modifier without deformMatrices, and thus skips all modifiers until it finds one like that. Thus this early loop exit makes the behavior worse, as instead of skipping just Mask and Mirror, it skips all. |
December 3, 2019, 09:42 (GMT) |
Fix T71147 Eevee stops rendering after selection attempt This is caused by the fallback path used by OSX, which is reconfiguring the same default VAO. But it seems to be an issue on certain drivers. |
December 3, 2019, 09:41 (GMT) |
Blender 2.81: Begin corrective 'a' release cycle |
Revision 6f7f807 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) December 3, 2019, 05:48 (GMT) |
LANPR: Warning messages for gpu cache overflow. |
Revision 8b04108 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) December 3, 2019, 05:44 (GMT) |
LANPR: chaining vertex count fixed. |
Revision 7f81bb4 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) December 3, 2019, 05:30 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lanpr-review |
December 2, 2019, 19:02 (GMT) |
Merge branch 'master' into greasepencil-object |
December 2, 2019, 16:26 (GMT) |
GPencil: Fix error after merge |
December 2, 2019, 16:22 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: source/blender/draw/intern/draw_manager.c |
December 2, 2019, 13:29 (GMT) |
Some fixes for some small epsilon cases. Also changed default epsilon to 1e-5 from 1e-6, as the latter is too close to hairy edge and anyway produceds really tiny faces and edges that I doubt users really want. There's even a case for it being 1e-4 by default. |
December 2, 2019, 12:15 (GMT) |
Initial work on making modifier work. Debugging still. |
December 2, 2019, 12:15 (GMT) |
Use arrays in MeshAdd for faster access. |
December 2, 2019, 12:15 (GMT) |
Added stuff to make MeshAdd access faster. |
December 2, 2019, 12:15 (GMT) |
Faster find_coplanar_parts. |
December 2, 2019, 12:15 (GMT) |
Fixed memory leak of bvh trees. |
December 2, 2019, 12:15 (GMT) |
Use BVH for partset pair intersection tests. All regression tests pass. |
December 2, 2019, 12:15 (GMT) |
Added kdtree for faster coplanar. |
December 2, 2019, 12:15 (GMT) |
Stashing progress. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021