Revision 3a4d9fa by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 5, 2019, 10:56 (GMT) |
remove unused code |
Revision 720edd0 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 5, 2019, 10:53 (GMT) |
cleanup |
Revision e0554f7 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 5, 2019, 10:48 (GMT) |
access time from node tree |
Revision 55ecd94 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 5, 2019, 10:19 (GMT) |
initial more generic context handling |
November 5, 2019, 10:04 (GMT) |
GPencil: Apply Layer Tint to Vertex Color |
November 5, 2019, 09:41 (GMT) |
Merge branch 'master' into greasepencil-object |
November 5, 2019, 09:40 (GMT) |
GPencil: Tweaks to Vertex Panels |
November 5, 2019, 09:30 (GMT) |
Merge branch 'master' into soc-2019-openxr |
November 5, 2019, 09:10 (GMT) |
GPencil: Use standard checkbox for Vertex properties panel |
November 4, 2019, 23:41 (GMT) |
Tasks: remove scheduler struct, there is only a global one now |
November 4, 2019, 23:41 (GMT) |
Tasks: rewrite task scheduler and pools to use TBB TODO: test performance * Local queues in depsgraph * Grain size in parallel range * Iterators chunk size calc |
November 4, 2019, 23:41 (GMT) |
Tasks: don't pass thread_id always, instead go through accessor We should move away from using thread IDs and instead store any thread local data in the TaskParallelTLS. Getting the thread ID will also be more expensive with TBB and is not so well defined. |
November 4, 2019, 23:41 (GMT) |
Task: remove local queue and scheduling mode optimizations Hopefully no longer needed with TBB, but needs to be tested. |
November 4, 2019, 23:41 (GMT) |
Tasks: use TBB for parallel range |
November 4, 2019, 23:41 (GMT) |
Task: don't use suspended task pool for iterators There is no apparent reason for this, and it has extra overhead. |
November 4, 2019, 23:41 (GMT) |
Task: change func_finalize to func_reduce and func_free In preparation of using TBB. |
November 4, 2019, 23:41 (GMT) |
Tasks: split task.c into task_pool.cc and task_iterator.c |
November 4, 2019, 23:41 (GMT) |
Tasks: move priority from task to task pool |
Revision 07ac997 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 4, 2019, 22:17 (GMT) |
make Float Range node work again |
Revision 09862e2 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 4, 2019, 22:16 (GMT) |
assert earlier when nodes were not inserted correctly |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021