September 12, 2019, 01:13 (GMT) |
Sculpt: Elastic Deform Brush This patch implements the paper "Regularized Kelvinlets: Sculpting Brushes based on Fundamental Solutions of Elasticity" https://graphics.pixar.com/library/Kelvinlets/paper.pdf It includes grab, biscale grab, triscale grab, scale and twist. All deformation modes are accessible under the same tool. This helps to keep the code organized and it should not make any difference to the user when a better brush management system is implemented. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5634 |
September 12, 2019, 01:13 (GMT) |
Cleanup: clang-format |
September 12, 2019, 01:13 (GMT) |
Fix T69663: 2.81 Cant open/append/link a blend file but 2.8 can Was a problem in the versioning code from rBbaaa89a0bc54, since the TexMapping struct could already be freed and node->storage could already be set to NULL (if a file with the new mapping node [saved from (2, 81, 8) or newer] is opened in a blender version prior to (2, 81, 8) and saved from there again). Reviewers: brecht Maniphest Tasks: T69663 Differential Revision: https://developer.blender.org/D5723 |
September 12, 2019, 01:13 (GMT) |
DNA: initial DNA defaults support This provides an API to access structs with their members set to default values: - DNA_struct_default_get(name) - DNA_struct_default_alloc(name) Currently this is only used for scene & view shading initialization, eventually it can be used for RNA defaults and initializing DNA struct members on file reading. |
September 12, 2019, 01:13 (GMT) |
GPencil: Change Arrange Strokes menu order Before: Bring Forward, Send Backward, Bring to Front, Send to Back. After: Bring to Front, Bring Forward, Send Backward, Send to Back. |
September 12, 2019, 01:13 (GMT) |
Sculpt: Draw Sharp Brush This brush is similar to the draw brush but it deforms the mesh from the original coordinates. When used with the sharper curve presets it has a much more pleasant crease/cut behavior than any of the other brushes. This is useful for creating cloth wrinkles, stylized hair or hard surface edges. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5530 |
September 12, 2019, 01:13 (GMT) |
Cleanup: remove unused scene struct members |
September 12, 2019, 01:13 (GMT) |
Move callbacks API from BLI to BKE Preparing for the bigger changes which will be related on passing dependency graph to various callbacks which need it. Differential Revision: https://developer.blender.org/D5725 |
September 12, 2019, 01:13 (GMT) |
Timer: Use explicit re-initialization on file load Before this the timer API was relying on using a callback API to do initialization when new file is loaded. This isn't how rest of Blender works and it gets in a way because callbacks API is to be move to the BKE level. Use explicit call to timer API from where the file is loaded. |
September 12, 2019, 01:13 (GMT) |
Cleanup: sort struct, file lists |
September 12, 2019, 01:13 (GMT) |
Fix (unreported) Freestyle modifiers element-wise multiplication error |
September 12, 2019, 01:13 (GMT) |
Fix T69653: Freestyle modifiers "Distance from ..." python error Was a wrong rename in rBaeb8e81f2741 |
September 12, 2019, 01:13 (GMT) |
Batch Rename: Rename Title Caps to Title Case |
September 12, 2019, 01:13 (GMT) |
UI: Allow context menu in all file browser regions |
September 12, 2019, 01:13 (GMT) |
UI: Allow file number shortcuts ouside main region Makes the numpad + and - type of shortcuts to increase/decrease the file number suffix work in the upper and lower bar of the file browser. Had to add keymap handlers to the execute region for this to work. |
September 12, 2019, 01:13 (GMT) |
Fix T69640: make update not working with Python older than 3.7 |
September 12, 2019, 01:13 (GMT) |
Edit Mesh: select interior faces now detects regions The previous method only worked in simple cases where faces were surrounded by non-manifold edges. Now face regions surrounded by non-manifold edges are marked as interior. Starting with regions most perpendicular to the surrounding geometry. Resolves T68401 |
September 12, 2019, 01:13 (GMT) |
Fix T67756: File drag starts on file browser open When the file browser was opened (from a temporary window since the file browser redesign) using a button in the UI, under certain conditions moving the mouse would trigger files to be dragged. Note that this has been an issue before the new file browser design was introduced, although under slightly different conditions. Steps to reproduce: * With factory settings, press F12 * Open a different image in the appearing Image Editor (not Render Result) * Make sure the window is not maximized * Press N to open the side bar, open Image tab * Click the folder icon there to change the image * Change to thumbnail display type in the appearing file browser * Cancel, click the folder icon again Moving the mouse now would start dragging files in most cases. The same issue could be reproduced in a similar way when installing lights/MatCaps or HDRIs through Preferences -> Lights -> Install... |
September 12, 2019, 01:13 (GMT) |
Fix T69634: GPencil:Cutter Tool removes unexpected strokes on another layer The function was not checking the locked flag. |
September 12, 2019, 01:13 (GMT) |
Cycles: add bump map shadow terminator softening term for diffuse BSDFs This avoids artifacts for bump mapping and diffuse BSDFs, where the bump normal deviates far from the actual normal. Differential Revision: https://developer.blender.org/D5399 |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021