January 29, 2017, 23:16 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
January 29, 2017, 23:15 (GMT) |
Fix compile error |
January 29, 2017, 22:40 (GMT) |
Optimization: Use static BVH for collision intersection No need to use moving BVH for intersection checking, as in the end collisions are only evaluated at the next state anyway, so can use static BVH to reduce the amount of intersections to check. Moving BVH will only make sense if ccd is implemented. |
January 29, 2017, 22:35 (GMT) |
Use pre-solved locations for col response evaluation |
Revision 9529a96 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 29, 2017, 18:08 (GMT) |
fix attempt for disappearing fm debris particles after baking |
Revision 3c518ab by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 29, 2017, 18:07 (GMT) |
crash fix, do not update tessface data while loading, only ensure it (saved fracture might have been invalid mesh) |
January 29, 2017, 14:24 (GMT) |
add a space before public to follow google style |
January 29, 2017, 14:18 (GMT) |
Don't mix two operations in a single line. |
January 29, 2017, 14:15 (GMT) |
* fix code style - In Blender and C-API we follow Type *foo NOT Type* foo. Might be different in Libmv itself. |
January 29, 2017, 13:58 (GMT) |
Merge branch 'master' into soc-2016-multiview |
January 28, 2017, 23:55 (GMT) |
Change in DNA/RNA. Still missing freeing and read/write. |
January 28, 2017, 04:40 (GMT) |
Bring back impulse scaled repulses It seems I was a bit too optimistic in thinking that just distance based repulses could handle contacts nicely. Turns out impulse scaled repulses really have enough of an influence in making the collision response more effective, that it is worth keeping it for now, even if at the cost of a very slight stability reduction and and a bit of an increase in collision elasticity. I hope to come up with a better solution, and elliminate this, after cluster based impulse pruning is implemented. |
January 27, 2017, 16:17 (GMT) |
Added switch to test viewport cache |
January 27, 2017, 14:20 (GMT) |
Temporarily prevent crash on edit mode |
January 27, 2017, 11:46 (GMT) |
Merge remote-tracking branch 'origin/render-layers' into clay-engine |
January 27, 2017, 10:18 (GMT) |
Introduce Dynamic Batches + Relationship lines + Clear some matrix warnings |
January 27, 2017, 07:58 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
January 26, 2017, 18:49 (GMT) |
Merge branch 'render-layers' of git.blender.org:blender into clay-engine # Conflicts: # source/blender/makesdna/DNA_scene_types.h |
January 26, 2017, 18:17 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into render-layers Note: renamed blo_do_versions_after_linking_280 to do_versions_after_linking_280 to following the pattern of do_versions_after_linking_270 |
January 26, 2017, 18:01 (GMT) |
Fix blenderplayer build |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021