Blender Git Commits

Blender Git commits from all branches.

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February 29, 2016, 00:21 (GMT)
Transform Manipulator: Increase line width of dial widgets

Gives a bit better contrast to grid floor. It looks a bit clumsy now, but this might just be a matter of getting used to it.
February 29, 2016, 00:19 (GMT)
Merge branch 'master' into wiggly-widgets

Conflicts:
source/blender/editors/interface/resources.c
February 28, 2016, 15:12 (GMT)
Merge branch 'master' into object_nodes
February 28, 2016, 09:24 (GMT)
fix for loading inner vertex groups and set min weight for passive vertexgroups to 0.01, just keeping it > 0 did not yield correct results when passive vertexgroups were used
February 28, 2016, 07:31 (GMT)
Setup a texture with volume shaders.
February 28, 2016, 07:30 (GMT)
Try to set intersection information correctly.
February 28, 2016, 06:05 (GMT)
Merge branch 'openvdb' into cvdb_ray_isect
February 28, 2016, 06:04 (GMT)
Merge branch 'master' into openvdb

Conflicts:
source/blender/blenloader/intern/readfile.c
February 27, 2016, 13:06 (GMT)
fix for loading files, need to skip "empty" shards which dont have any mesh info because they didnt intersect with the original geometry, before this each meshisland stored a temp shard, now we lookup shards out of the shard map instead, but this could point to such empty shards, leading to incorrectly loaded files.
February 26, 2016, 17:48 (GMT)
set wavelet noise value ranges, now using inverse posScale factor and fixed octaves issue when upres == 1
February 26, 2016, 15:13 (GMT)
using mantaMsg() for debug messages
February 26, 2016, 15:03 (GMT)
updated mantaflow pp files
February 26, 2016, 14:02 (GMT)
UV Editing Transform Manipulator (WIP)

This commit adds an initial (but definitely usable) transform manipulator for UV editing in the UV/Image Editor. Only translate is supported for now.

Remaining ToDo's:
* Intersection test is not working completely yet - only arrow line is used (which for some reason isn't working completely either)
* Add rotate and scale manipulator
* Add screen space translation widget (would be unconstrained actually)
* Add toggles to enable/disable and changing transformation type
* Some of the math added for intersection tests could become BLI_math functions
February 26, 2016, 12:32 (GMT)
Fix: "Twist" GP Sculpt brush in 2D Editors was unusable... now mostly usable, if still slightly offset
February 26, 2016, 12:32 (GMT)
Fix: "Twist" GP Sculpt brush didn't work well in 3D View
February 26, 2016, 11:59 (GMT)
even more cleanup
February 26, 2016, 11:53 (GMT)
2.77 splash

by Pokedstudio
February 26, 2016, 11:12 (GMT)
Blender 2.77 release: Point submodules to a release branches
February 26, 2016, 10:15 (GMT)
more noise and ui cleanup
February 26, 2016, 08:21 (GMT)
clean up wavelet noise
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021