July 14, 2015, 10:28 (GMT) |
Subsurf drawing refactoring: All textured drawing now works correctly using VBOs (with usual CPU overhead still, but this will be taken care of separately). Solid texture painting should also work fine. Renamed ccg GPU functions so they are more consistent with cddm |
July 14, 2015, 09:50 (GMT) |
Merge branch 'master' into opensubdiv-modifier |
Revision d6786ac by Campbell Barton July 14, 2015, 08:33 (GMT) |
Merge branch 'master' into temp-derivedmesh-looptri |
July 14, 2015, 00:11 (GMT) |
Merge branch 'master' into temp-ui-widget-refactor |
July 14, 2015, 00:07 (GMT) |
Get rid of uiWidgetType drawing callbacks (which are now used on a lower level) |
July 13, 2015, 23:49 (GMT) |
Let's not use default callbacks for uiWidgetType->draw |
July 13, 2015, 21:45 (GMT) |
Fix drawing glitch with menu items |
July 13, 2015, 21:31 (GMT) |
Use new pipeline for link line drawing as well |
July 13, 2015, 19:51 (GMT) |
BGE: ImageRender for other types of stereo. Stereo mode disturbs ImageRender by changing some OGL state. It was already fixed for Quadbuffer mode, but not yet for anaglyph and interlaced mode. This fix simply clears the color mask and stipple mode that are specific to these stereo mode. In any case, the correct state is restored prior the render of each eye. |
July 13, 2015, 16:13 (GMT) |
Merge branch 'master' into temp_display_optimization |
July 13, 2015, 11:38 (GMT) |
minor edits to imb refactor prefer memset so adding new members doesn't cause uninitialized bugs. |
July 13, 2015, 11:28 (GMT) |
Initialize imbuf options correctly (thanks Campbell) |
July 13, 2015, 11:25 (GMT) |
Cleanup - rename. |
July 13, 2015, 11:03 (GMT) |
Make imbuf flags 16 bits. We can clean up and decrease flags a bit more now, but left changes to the bare minimum. Some flags such as OpenEXR compression are used in DNA as well (should be fixed at some point) |
July 13, 2015, 11:01 (GMT) |
Merge branch 'master' into temp_imbuf_types_refactor |
July 13, 2015, 10:37 (GMT) |
Bring back missing IMAGIC magic number for header This is the kind of issue that makes this patch necessary, magic number was used as format type. |
July 13, 2015, 10:33 (GMT) |
Cleanup: Append IB_FTYPE to all image file types. Also: * cleanup unused quicktime file format (it's a movie format, not an image) * correct two instances of assigning quality to flags * Remove jpeg enum from flag definition |
July 13, 2015, 10:05 (GMT) |
Imbuf types refactor Clearly separate flags from quality in imbuf struct. Quality stands for PNG compression or jpeg quality. Also fixed a wrong compression instance in dynamic painting and commpression setting not propagated when copying ImBuf to ImageFormatData |
July 13, 2015, 01:44 (GMT) |
Use 4-column layout for editor menu Patch from T36028 with minor edits. Note: Renamed "Visual Sequence Editor" to "Visual Sequencer" to fit better into layout. Also forgot to do commit --amend after fixing some merge conflicts and disabled two failing asserts, so this is a bit more than just the patch. |
July 13, 2015, 01:17 (GMT) |
Merge branch 'master' into UI-experiments Conflicts: source/blender/editors/interface/resources.c source/blender/editors/screen/area.c |
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