June 16, 2021, 02:05 (GMT) |
USD UMM: handle int property export. Removed previous workaround where int values were exported as floats. |
June 15, 2021, 23:30 (GMT) |
Rename to clarify API used. |
June 15, 2021, 23:30 (GMT) |
Renaming and debug cleanup. |
June 15, 2021, 23:30 (GMT) |
Remove autos, remove assignment as conditions. |
June 15, 2021, 23:30 (GMT) |
Added comment. |
June 15, 2021, 23:30 (GMT) |
Refactor of Wintab to use Wintab supplied mouse movement once verified against system input. Differential Revision: https://developer.blender.org/D11508 |
June 15, 2021, 21:43 (GMT) |
Merge branch 'master' into temp-spreadsheet-row-filter |
June 15, 2021, 21:22 (GMT) |
USD IO: merge latest UMM addon. |
Revision a6ae942 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 15, 2021, 20:35 (GMT) |
EEVEE: Port back barycentric coordinates. Nothing changed appart from the style of the integration which is now fully on EEVEE's side. |
Revision 1f262a4 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 15, 2021, 20:31 (GMT) |
GPUCodegen: Fix crash when there is no output node |
June 15, 2021, 19:21 (GMT) |
Rename some sockets for better clarity. |
June 15, 2021, 18:55 (GMT) |
VSE strip thumbnail drawing function Thumbnail Drawing Function Improvements T89144 The previous version drew the thumbnails but didn't take into consideration The visible range where the thumbs should be seen and tried to draw till end of strip. This version considers only those thumbails which can be seen and leads to large performance gain. Multiple strips can be used smoothly. Drawing logic was change to keep same thumbs when strip slide operation was performed. Differential Revision: https://developer.blender.org/D11616 |
June 15, 2021, 18:00 (GMT) |
Merge branch 'master' into soc-2021-geometry-nodes-regression-test |
June 15, 2021, 17:58 (GMT) |
Changes based on review by Jacques Lucke |
June 15, 2021, 17:01 (GMT) |
Support mesh, point cloud, and curve geometry. |
June 15, 2021, 16:48 (GMT) |
bli: generational_arena: get(), get_no_gen(), get_no_gen_index() |
June 15, 2021, 16:12 (GMT) |
bli: generational_arena: insert() |
June 15, 2021, 15:06 (GMT) |
Merge remote-tracking branch 'origin/master' into asset-browser-poselib |
June 15, 2021, 14:36 (GMT) |
Cycles X: Implement OptiX denoising of shadow catcher passes Pretty much follows similar change in the OIDN. The information about whether denoiser should use fake albedo for a specific pass is stored in its PassInfo. It is probably possible to improve performance of the filter_convert_to_rgb kernel (avoid per-pixel fake albedo check, avoid scaling normal for every denoising input pass, ...). Not sure it will bring measurable performance so leaving it for the future development and investigation. Differential Revision: https://developer.blender.org/D11614 |
June 15, 2021, 14:01 (GMT) |
Cycles X: Use RenderBuffer in the denoise task API No functional changes, but gives possibility to use PassAccessor to get pixels of the input noisy pass. |
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