February 9, 2021, 23:35 (GMT) |
Merge branch 'master' into sculpt-dev |
February 9, 2021, 20:41 (GMT) |
EEVEE: Cleanup: Remove setup_noise from bsdf_sampling Not needed anymore and makes code harder to read. |
February 9, 2021, 20:37 (GMT) |
EEVEE: Cleanup: Remove sample count from bsdf_sampling Makes uniform more local to where they are needed. |
February 9, 2021, 19:18 (GMT) |
Sculpt expand: Fix crash when missing connected components |
February 9, 2021, 18:37 (GMT) |
EEVEE: Fix incorrect fresnel function This caused discrepency between cycles and EEVEE. |
February 9, 2021, 15:30 (GMT) |
GPencil: Fix merge problems |
February 9, 2021, 15:23 (GMT) |
Merge branch 'master' into temp-gpencil-interpolate Conflicts: source/blender/editors/gpencil/gpencil_edit.c |
February 9, 2021, 15:20 (GMT) |
Merge branch 'master' into temp-gpencil-io |
February 9, 2021, 15:19 (GMT) |
Merge branch 'master' into greasepencil-object |
February 9, 2021, 13:59 (GMT) |
Merge branch 'master' into cycles_procedural_api |
February 9, 2021, 13:35 (GMT) |
use a dedicated thread to prefetch data |
February 9, 2021, 13:00 (GMT) |
avoid repacking hair topology and shaders if possible |
February 9, 2021, 12:54 (GMT) |
avoid freeing and reallocating memory on the device if possible |
February 9, 2021, 09:38 (GMT) |
deps: upgrade USD 20.05 ? 21.02 USD version 21.02 includes two of the changes Blender used to patch in, which have now been removed from `usd.diff`. Unfortunately 21.02 introduces another issue where LZ4 symbols are accidentally exported, causing linker errors. Fortunately these symbols are only used for testing, so I added a patch hunk that simply removes their `extern "C"` declaration. The LZ4 linker issue has been reported upstream at https://github.com/PixarAnimationStudios/USD/issues/1447. |
February 9, 2021, 09:24 (GMT) |
add logic to prefetch frames |
February 9, 2021, 09:06 (GMT) |
WIP: curve sculpting |
Revision 251ad8b by Clément Foucault (eevee-closure-lib-cleanup, eevee-ggx-lut-fix, eevee-probe-roughness-fix) February 9, 2021, 01:02 (GMT) |
EEVEE: Fix issue with planar SSR |
Revision 7ca2427 by Clément Foucault (eevee-closure-lib-cleanup, eevee-ggx-lut-fix, eevee-probe-roughness-fix) February 9, 2021, 00:36 (GMT) |
EEVEE: Fix most regression with ambient occlusion Occlusion had change because of the way it was applied. Get back to almost the same thing we had previously. The only thing that changed is the occlusion of Normal mapped surface. It is a bit less noticeable due to a new approximation we make. |
February 8, 2021, 23:30 (GMT) |
Sculpt: fix pose brush flood fill with symmetry |
Revision 63adcda by Michael Kowalski (temp-usd-importer-T81257-merge, usd, usd-importer-T81257-merge) February 8, 2021, 21:14 (GMT) |
Apply orientation when importing USD normals. Also added check to ensure normal and loop counts match. |
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