Revision 323335f by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 20, 2020, 16:35 (GMT) |
Geometry Nodes: iterate on attributes api and improve random attribute node Attributes can now be accessed through a GeometryComponent. MeshComponent and PointCloudComponent implement the specific attribute access mechanisms using virtual methods. This simplifies code that should work on different geometry components quite a bit, because it only has to be written once without using templates. The Random Attribute node benefits from that a lot. |
Revision 70d493e by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 20, 2020, 16:31 (GMT) |
Geometry Nodes: allow getting inputs without removing them This is useful when one wants to get an input value multiple times. |
Revision 87366ba by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 20, 2020, 16:29 (GMT) |
Functions: support lookup without extract in generic value map |
Revision 8e1d7d9 by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 20, 2020, 16:29 (GMT) |
BLI: add missing const |
November 20, 2020, 16:21 (GMT) |
GPencil: Export a PDF animation |
November 20, 2020, 15:10 (GMT) |
Add unit test for BKE_fcurve_keyframe_move_value_with_handles |
November 20, 2020, 14:56 (GMT) |
Update comments and variable naming No functional changes. |
Revision baa79dc by Léo Depoix / Hans Goudey (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 20, 2020, 14:45 (GMT) |
Geometry Nodes: Add "Edge Angle" option to edge split node Although disabling this option is equivalent to setting the edge angle to 180 degrees, there is no great reason to change the settings from what is exposed in the modifier. Differential Revision: https://developer.blender.org/D9564 |
November 20, 2020, 14:44 (GMT) |
Fix comment to match current implementation No functional changes. |
November 20, 2020, 14:40 (GMT) |
Implement Euler filter by using matrices instead of quaternions The quaternion-to-euler code uses matrices, and that is where the magic happens. So, instead of Euler ? quaternion ? matrix ? Euler, the code now does Euler ? matrix ? Euler. |
Revision 3736a7c by Hans Goudey (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 20, 2020, 14:32 (GMT) |
Geometry Nodes: Add ability to clear object's active modifier `object.modifiers.active = None` will just clear the active flag from every modifier. |
Revision 66ea03e by Hans Goudey (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 20, 2020, 14:25 (GMT) |
Geometry Nodes: Add object.modifiers.active to RNA This is a RNA only pointer property used to set and get the active modifier without using an operator. |
November 20, 2020, 14:18 (GMT) |
Add unit test |
November 20, 2020, 13:24 (GMT) |
Revert "LibOverride: Add initial support for adding new NLA tracks." This reverts commit dbe330318011c137fc09d6a238f9282c983dadbf. |
November 20, 2020, 13:23 (GMT) |
LibOverride: Add initial support for adding new NLA tracks. Also makes NLA tracks and strips overridable. Most of the work was as usual checking operators and adding protections against illegal operations in override context. Differential Revision: https://developer.blender.org/D9611 |
November 20, 2020, 13:23 (GMT) |
Merge branch 'master' into experimental-build |
November 20, 2020, 13:14 (GMT) |
Fix compiler warning |
November 20, 2020, 13:08 (GMT) |
Add check on keyframe X-coordinates |
November 20, 2020, 13:04 (GMT) |
Add sub-panel with buttons for asset author and description |
November 20, 2020, 12:54 (GMT) |
Better reporting after the filter is done, to prevent scary error messages |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021