Blender Git Commits

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November 20, 2020, 16:35 (GMT)
Geometry Nodes: iterate on attributes api and improve random attribute node

Attributes can now be accessed through a GeometryComponent.
MeshComponent and PointCloudComponent implement the specific
attribute access mechanisms using virtual methods.

This simplifies code that should work on different geometry components
quite a bit, because it only has to be written once without using templates.
The Random Attribute node benefits from that a lot.
November 20, 2020, 16:31 (GMT)
Geometry Nodes: allow getting inputs without removing them

This is useful when one wants to get an input value multiple times.
November 20, 2020, 16:29 (GMT)
Functions: support lookup without extract in generic value map
November 20, 2020, 16:29 (GMT)
BLI: add missing const
November 20, 2020, 16:21 (GMT)
GPencil: Export a PDF animation

November 20, 2020, 15:10 (GMT)
Add unit test for BKE_fcurve_keyframe_move_value_with_handles
November 20, 2020, 14:56 (GMT)
Update comments and variable naming

No functional changes.
November 20, 2020, 14:45 (GMT)
Geometry Nodes: Add "Edge Angle" option to edge split node

Although disabling this option is equivalent to setting the edge angle
to 180 degrees, there is no great reason to change the settings from what
is exposed in the modifier.

Differential Revision: https://developer.blender.org/D9564
November 20, 2020, 14:44 (GMT)
Fix comment to match current implementation

No functional changes.
November 20, 2020, 14:40 (GMT)
Implement Euler filter by using matrices instead of quaternions

The quaternion-to-euler code uses matrices, and that is where the magic
happens. So, instead of Euler ? quaternion ? matrix ? Euler, the code
now does Euler ? matrix ? Euler.
November 20, 2020, 14:32 (GMT)
Geometry Nodes: Add ability to clear object's active modifier

`object.modifiers.active = None` will just clear the active flag
from every modifier.
November 20, 2020, 14:25 (GMT)
Geometry Nodes: Add object.modifiers.active to RNA

This is a RNA only pointer property used to set and get the active
modifier without using an operator.
November 20, 2020, 14:18 (GMT)
Add unit test
November 20, 2020, 13:24 (GMT)
Revert "LibOverride: Add initial support for adding new NLA tracks."

This reverts commit dbe330318011c137fc09d6a238f9282c983dadbf.
November 20, 2020, 13:23 (GMT)
LibOverride: Add initial support for adding new NLA tracks.

Also makes NLA tracks and strips overridable.

Most of the work was as usual checking operators and adding protections
against illegal operations in override context.

Differential Revision: https://developer.blender.org/D9611
November 20, 2020, 13:23 (GMT)
Merge branch 'master' into experimental-build
November 20, 2020, 13:14 (GMT)
Fix compiler warning
November 20, 2020, 13:08 (GMT)
Add check on keyframe X-coordinates
November 20, 2020, 13:04 (GMT)
Add sub-panel with buttons for asset author and description
November 20, 2020, 12:54 (GMT)
Better reporting after the filter is done, to prevent scary error messages
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021