Revision 81531d5 by Pablo Dobarro / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Fix memory leaks in sculpt mode trimming tools BKE_mesh_free() seems to not free the meshes correctly, so using BKE_id_free() instead. The looptri array was also not freed. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9426 |
Revision decf7ad by Pablo Dobarro / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Fix T81915: Draw Face Sets not working with deformed sculpt mesh The draw face sets brush uses the poly center when used in meshes to increase its precision when working in low poly geometry. For this to work with deformed meshes, the deformed coordinates from the PBVH should be used instead. Reviewed By: sergey Maniphest Tasks: T81915 Differential Revision: https://developer.blender.org/D9424 |
Revision dfce29b by Yevgeny Makarov / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
UI: Tweaks to the Warning Icon Warning Sign Alert Icon given a more rounded border. Differential Revision: https://developer.blender.org/D9443 Reviewed by Pablo Vazquez |
Revision 2e188dc by Campbell Barton / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Cleanup: unused variable |
Revision 40c4942 by Campbell Barton / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Cleanup: clang-format |
Revision e2595de by Campbell Barton / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Cleanup: sort structs, files |
Revision 9aaf985 by Campbell Barton / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Cleanup: transform.h comments, use doxy sections |
Revision c7cd82c by Aaron Carlisle / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Revision 758452f by Brecht Van Lommel / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Fix T80043: missing Cycles displacement update when relinking output sockets |
Revision c51a5e1 by Robert Guetzkow / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Fix T82423: Replace duplicate name in keymap The two entries `TFM_MODAL_AUTOCONSTRAINT` and `TFM_MODAL_AUTOCONSTRAINTPLANE` had the same name displayed in the UI. The latter is now includes "plane" in it's name. Reviewed By: mano-wii Differential Revision: https://developer.blender.org/D9474 |
Revision 9e09ae7 by Germano Cavalcante / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Fix T82164: Knife tool draws huge vertices after using bgl.glPointSize Since it is possible to have multiple draw callbacks, (some of which use bgl and others gpu), check and force the reset of the drawing status at the end of each callback. Differential Revision: https://developer.blender.org/D9476 |
Revision d127092 by Robert Guetzkow / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Fix T82423: Add modifier key back into keymap Commit rBf5080c82dd915db6c7b9dd68a52aaaccf2600137 accidentally remove the Shift modifier key from the `AUTOCONSTRAINPLANE` shortcut. Differential Revision: https://developer.blender.org/D9480 |
Revision 81f05ac by Hans Goudey / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Move "Camera Parent Lock" from preferences to Object Relations "Camera Parent Lock" can be useful when rigging cameras, but it is not intuitive, and has also generated a lot of confusion (bug reports). This is because it breaks the fundamental parent <-> child relationship conventions in Blender, and there is no indication that it's intended without diving into the preferences. This commit moves the setting to the object level, and exposes it in the relations panel in the property editor. It is exposed for every object type because any object type can be "View Locked" in the 3D view. The property description is also updated to reflect this change and be more specific without getting too long. In the future this could become a more general feature of the transform system, but for now it is limited to "Lock Camera to View". Differential Revision: https://developer.blender.org/D9239 |
Revision cc554ee by Kévin Dietrich / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:52 (GMT) |
Fix T82428: Cycles crashes when building volume meshes The Volume Node did not have all of the sockets from its Mesh base class which are now required due to the recent socket API change. |
November 7, 2020, 10:48 (GMT) |
pre-merge commit |
November 7, 2020, 10:14 (GMT) |
Merge branch 'master' into greasepencil-object |
November 7, 2020, 10:13 (GMT) |
Merge branch 'master' into greasepencil-edit-curve Conflicts: source/blender/blenloader/intern/writefile.c source/blender/editors/gpencil/gpencil_edit.c |
November 7, 2020, 10:04 (GMT) |
XR: Add XR region type to View3D space type Enables add-ons to draw to the XR surface and mirror window by adding a View3D draw handler of region type 'XR' and draw type 'POST_VIEW'. Also allows individual toggling of controller drawing and custom overlays. |
November 7, 2020, 09:49 (GMT) |
Merge branch 'master' into soc-2020-io-performance |
November 7, 2020, 08:44 (GMT) |
XR: Draw controller overlays in mirror view |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021