Revision 975decb by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 2, 2020, 13:16 (GMT) |
new Vector Length node |
Revision 58ec7b4 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 2, 2020, 11:39 (GMT) |
fix memory leak |
Revision 57a063f by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 2, 2020, 11:37 (GMT) |
new normalize vector node |
Revision d944146 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 2, 2020, 11:26 (GMT) |
fix stack use out of scope error |
Revision 2e5ab96 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 2, 2020, 11:26 (GMT) |
vectorize Map Range node |
Revision 7c06e2e by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 2, 2020, 10:43 (GMT) |
new ceil and floor float nodes |
Revision a20c781 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 2, 2020, 09:40 (GMT) |
Merge branch 'master' into functions |
February 2, 2020, 09:37 (GMT) |
GPencil: Use bounding box collision instead of radius |
February 1, 2020, 19:14 (GMT) |
GPencil: Add collision checking for Sculpt Instead to check all points, first a general stroke checking is done in order to avoid reading thousands of points. |
Revision a6edc12 by Bastien Montagne (undo-experiments-swap-reread-datablocks, uuid-undo-experiments-swap-reread-datablocks) February 1, 2020, 18:44 (GMT) |
Merge branch 'undo-experiments' into undo-experiments-swap-reread-datablocks |
Revision 2d0e6ca by Bastien Montagne (undo-experiments, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) February 1, 2020, 18:43 (GMT) |
Merge branch 'master' into undo-experiments |
Revision 9829a3c by Bastien Montagne (id-ensure-unique-memory-address, readfile-rework-refcount-handling, undo-experiments, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) February 1, 2020, 18:43 (GMT) |
Refactor readfile's liblink code. Liblink specific ID type function was so far running a loop over all IDs of relevant type, unlike almost any other 'ID-callback-like' functions in Blender, which usually let the looping controll to calling code. The latter approach is more convinient when one want to add generic (i.e. type-agnostic) code, since it typically only has to change code in one place (caller function) instead of tens of places (all the callback functions). This commit also changes/sanitizes a few things that had nothing to do in main liblink code, like mesh conversion from tessfaces to polys (which can be done in after-linking versionning code), or scenes' cycles detection/check regarding background 'set' scenes. Differential Revision: https://developer.blender.org/D6727 |
February 1, 2020, 17:09 (GMT) |
GPencil: Small loop optimization |
February 1, 2020, 16:46 (GMT) |
GPencil: Sculpt optimization Reduce the calculation of filling geometry and matrix repetitive. |
February 1, 2020, 15:01 (GMT) |
Objects: modifier stack integration for hair, point clouds and volumes This is more a prototype for testing, it's not clear yet if we want to use the existing modifier stack or immediately go to nodes. Currently working are a few deform modifiers for hair and points clouds. The infrastructure for constructive modifiers is there as well, just none are implemented. |
February 1, 2020, 14:59 (GMT) |
GPencil: Cleanup unused function |
February 1, 2020, 13:42 (GMT) |
Hair: add initial Cycles rendering support |
February 1, 2020, 11:44 (GMT) |
GPencil: In multiframe show only lines for non active frame When use multiframe, it's important to see in full color only the active frame, and the other frames just with a line if the option is enabled. |
Revision 599e8f7 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 1, 2020, 10:58 (GMT) |
cleanup same size asserts |
Revision 26f4fa9 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) February 1, 2020, 10:37 (GMT) |
utility to add input/output dummy nodes |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021