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Git Commits -> Revision b98896d
Revision b98896d by Julian Eisel (soc-2019-openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) July 9, 2019, 14:45 (GMT) |
Preparations to allow enabling OpenXR API validation layer For this to work two environment variables have to be set: XR_API_LAYER_PATH and LD_LIBRARY_PATH, both have to point to the API layers built by the OpenXR SDK. It also requires you compile Blender linked to your own SDK build (OPENXR_USE_BUNDLED_SRC disabled). Further changes will make this set up unnecessary, so validation layers can be enabled via some flag. |
Commit Details:
Full Hash: b98896ddd915fe2f2157ee4b837b2943e417a11b
Parent Commit: a05104d
Lines Changed: +51, -16