Blender Git Commit Log

Git Commits -> Revision b98896d

July 9, 2019, 14:45 (GMT)
Preparations to allow enabling OpenXR API validation layer

For this to work two environment variables have to be set:
XR_API_LAYER_PATH and LD_LIBRARY_PATH, both have to point to the API
layers built by the OpenXR SDK. It also requires you compile Blender
linked to your own SDK build (OPENXR_USE_BUNDLED_SRC disabled).
Further changes will make this set up unnecessary, so validation layers
can be enabled via some flag.

Commit Details:

Full Hash: b98896ddd915fe2f2157ee4b837b2943e417a11b
Parent Commit: a05104d
Lines Changed: +51, -16

4 Modified Paths:

/build_files/cmake/Modules/xr_platform_defines.cmake (+6, -0) (Diff)
/extern/openxr/CMakeLists.txt (+0, -7) (Diff)
/intern/ghost/intern/GHOST_XR.cpp (+43, -9) (Diff)
/intern/ghost/intern/GHOST_XR_intern.h (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021