Revision 8634c46 by Antonio Vazquez September 23, 2019, 10:55 (GMT) |
GPencil: Use correct comparison for non-bit values |
Revision 3a1b0c0 by Clément Foucault September 23, 2019, 09:09 (GMT) |
ShaderNodeTree: Add flatten function to get rid of nodegroups This makes a lot of shader node wiring code less complex. This only add the flatten mechanism (which fixes T69672). ~~Cleanup to remove the complexity in ntree_shader_relink_displacement, ntree_shader_bump_branches and ntree_shader_tag_nodes will be commited separately.~~(already included) The code is only added for shader nodes for now but could be exported to other internal nodetree types in the future. Cleanup: Node Shader Tree: Remove GPUmaterial special nodegroup handling Reviewers: brecht Reviewed By: brecht Maniphest Tasks: T69672 Differential Revision: https://developer.blender.org/D5829 |
Revision 1d1ef2e by Brecht Van Lommel September 23, 2019, 09:09 (GMT) |
Revert part of "GPencil: Invert Paste operator and make Paste to Active default" This commit accidentally undid a bunch of previous commits. Only the intended changes are left now. |
Revision 4987f28 by Jacques Lucke September 23, 2019, 07:46 (GMT) |
Fix T70177: Crash when calling to_track_quat() without arguments |
Revision 73a6fcf by Campbell Barton September 22, 2019, 23:56 (GMT) |
Revision 381a274 by Campbell Barton September 22, 2019, 23:36 (GMT) |
Cleanup: use braces |
Revision 4031bc1 by Campbell Barton September 22, 2019, 23:35 (GMT) |
Cleanup: quote use |
Revision a083ddf by Campbell Barton September 22, 2019, 23:31 (GMT) |
Sequencer: correct fcurve map usage |
Revision 52bdf52 by Richard Antalik September 22, 2019, 20:38 (GMT) |
Fix T69593: Color strip won't update Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D5803 |
Revision 2e55171 by Richard Antalik September 22, 2019, 20:38 (GMT) |
Fix T69564: Empty fcurve prevents waveform drawing Add check if fcurve is empty to skip fcurve evaluation. Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D5805 |
September 22, 2019, 20:38 (GMT) |
VSE: Remove the use of eval in Fades operators Fix security issue introduced in rB2ec025d7be3c Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D5807 |
Revision d025119 by Richard Antalik September 22, 2019, 20:38 (GMT) |
Fix T69352: Audio strips don't update when changing `frame_start` Tag depsgraph update as a part of cache invalidation. Author: mdewanchand Reviewed By: ISS Differential Revision: https://developer.blender.org/D5718 |
Revision aa69749 by William Reynish September 22, 2019, 19:36 (GMT) |
UI: Updated Sculpt Simplify tool icon Fits better with the other tool icons. |
Revision 012b5e6 by Bastien Montagne September 22, 2019, 16:51 (GMT) |
Cleanup: MOD_explode: Sanitize code some more. This happens to be a non-behavioral change, but previous code here was *very* confusing, and only ended up generating expected results by mere chance (since `facepa[i]` == `totpart` in case the face has no (valid) particle, i.e. `pa == NULL`)... |
Revision 591c1a1 by Bastien Montagne September 22, 2019, 16:48 (GMT) |
Cleanup: MOD_Explode: sanitize face-without-particle case. Systematically reset particle pointer to NULL and use it to detect invalid particle case, instead of checking value of the face's particle index everywhere in a confusing and prone-to-bug way (see T70150 and previous commit). No behavioral change expected here. |
Revision 6eea69a by Bastien Montagne September 22, 2019, 16:29 (GMT) |
Fix T70150: Explode modifier crashes with empty vertex group. There?s be a lot to say about that explode modifier code, for now just follow other places in code... But the handling of 'invalid'/'unkown' particle case is... quiet confusing to say the least. |
Revision 981b063 by William Reynish September 22, 2019, 13:10 (GMT) |
UI: Move new sculpt mode tools to correct places in toolbar Follows general logic, and are placed next to similar tools. |
Revision 41853a5 by William Reynish September 22, 2019, 12:54 (GMT) |
UI: Add missing toolbar icons for Sculpt Mode |
Revision 22a478e by Antonio Vazquez September 22, 2019, 11:16 (GMT) |
GPencil: Fix missing last point when sculpt in Multiframe This was a mistake when fixed the problem with multiframe sculpt. I missed change the index and use active point in the check. |
Revision b3aa8f0 by Alexander Gavrilov September 22, 2019, 10:19 (GMT) |
Mathutils: expose the swing + twist Quaternion decomposition to Python. This decomposition is useful in rigging, and involves a math trick. |
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