Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 6, 2019, 15:50 (GMT)
Fix T68320: measure tool memoryleak

It was a stupid mistake with the wrong pointer being referenced.
It was a serious problem because the memory leak was considerable.
August 6, 2019, 14:49 (GMT)
DrawManager: Fixed Assertion In Workbench
August 6, 2019, 13:31 (GMT)
Fix T68227: Pinning the particles system data-block causes error

The 'Seed' setting is not part of the pinned data-block. When pinning,
the local variable `psys` is `None`, and this wasn't properly checked for
when drawing the 'Seed' setting.
August 6, 2019, 12:40 (GMT)
Keymap: add sequencer left/right select

Matches graph editor keys.

D5192 by @tintwotin
August 6, 2019, 12:34 (GMT)
Fix crash when opening files with missing armature libaries

In the case where the library is missing, the armature object is
replaced with an empty. This would crash the armature modifier.

Now we check if the armature object really is an armature or not.
August 6, 2019, 11:59 (GMT)
Cleanup: move utf8 offset conversion into BLI_string_utf8

There isn't anything specific to text data with these functions.
August 6, 2019, 11:59 (GMT)
Cleanup: spelling (neighbor)
August 6, 2019, 11:28 (GMT)
Fix T68291: crash snapping to both verts and edges with linked meshes

this was also happening in snapping with the measure tool

same method as in snap_mesh_polygon() (from rB59286ddcf80c) now used in
snap_mesh_edge_verts_mixed() as well...

Reviewers: mano-wii

Maniphest Tasks: T68291

Differential Revision: https://developer.blender.org/D5422
August 6, 2019, 10:18 (GMT)
Fix T66731: Part 3: Labels translations when tools are in 'compact' mode.

Very annoying that this whole UI thingy uses its own cooking... This is
more a quick-slap fix than a proper solution, would expect it to work in
nearly all cases though...
August 6, 2019, 07:06 (GMT)
Annotation: Simplify only 3D annotations and reduce factor

The old factor was too much and the lines could be changed. Anyway, when use simplify the number of points is reduced and the general shape is the same but not as smooth as original stroke.

Also, the simplify is only used in 3D view.

Note: Not sure if we would have to remove this simplify option for annotations.
August 6, 2019, 07:05 (GMT)
Sequencer: frame offset feature usability

- Expose the operator in the panel,
(wasn't available in the UI at all).
- Offset frame was hard coded to a color matching the background.
Use the current frame color with dashes instead.
- Overlay toggle had wrong name.
August 6, 2019, 07:05 (GMT)
Cleanup: redundant const usage
August 6, 2019, 06:34 (GMT)
Fix T66100: WorkBench Banding Issues

Color banding issues can appear, as result of the 8 bitdepth RGBA that
is used in the viewport.

This change will use `GPU_RGBA16F` for final renderings and for drawing textures. This
allows displaying HDRI textures. Vertex Colors uses `GPU_RGBA16` to resolve
color banding issues. All other modes use `GPU_RGBA8` to reduce
bandwidth and gpu memory.

Reviewed By: fclem, brecht

Differential Revision: https://developer.blender.org/D5179
August 6, 2019, 06:30 (GMT)
Fix T66671: Memory Leak Material Preview

During generating of a material preview with world lighting only the
copy world was being freed. The material was removed from the main, but
was not freed.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5224
August 6, 2019, 06:26 (GMT)
DrawManager: Fix Camera Images Interfere During Selection

When drawing the selection buffer the camera images were drawn. This
resulted in unneeded extra clicking for the user. This change will
ignore camera images during the selection.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5276
August 6, 2019, 06:20 (GMT)
Refactor Paint Overlay Opacity Panel

It is now possible to translate this panel. Due to the previous
structure the translation tools were not able to pick the strings up as
translatable strings.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5279
August 6, 2019, 06:18 (GMT)
Fix T67437: Vertex Colors Not Visible In SculptMode

Recently Shader parameter names for UVMaps and vertex colors were renamed.
The sculpt drawing code still used the old parameter names.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5320
August 6, 2019, 06:10 (GMT)
UI: rename Border to Box Select

Missed in previous renaming commits.
August 6, 2019, 04:49 (GMT)
Fix T68283: Missing operator in graph context menu
August 6, 2019, 00:47 (GMT)
Fix T6813: Dopesheet Editor: Moving keyframes by a number value doesn't work

It was a mistake to add the line `t->values_final[0] = t->values[0];`
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021