Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 27, 2019, 14:42 (GMT)
Cleanup: GPencil remove DRW_ prefix for internal functions.

The prefix DRW_ must be used only for modules inside Draw Manager and not in the Engines.
June 27, 2019, 14:21 (GMT)
Fix compositor preview not respecting un-keyed changes

This is a part of T66099.
June 27, 2019, 14:05 (GMT)
GPencil: Fix Control points of primitives clampoed by Stencil

The control points were clamped to the stroke thickness due the last stencil change.

Now, the shading group is not clamped.
June 27, 2019, 13:15 (GMT)
Build environment: Update OpenSubdiv to 3.4.0 RC 2

Newer OpenSubdiv brings fixes and improvements for non-manifold meshes,
which fixes some crashes we've experienced in the recent past when using
Gregory patches.

Additionally, thing new version of OpenSubdiv brings sparse patches,
which allows to multi-thread topology refinement step.
June 27, 2019, 12:41 (GMT)
Eevee: Make use of dual source blending for volumetric resolve

This simplify the code and add an example use of dual source
blending.
June 27, 2019, 12:41 (GMT)
DRW: Add DRW_STATE_BLEND_CUSTOM

This one enable dual source blending, enabling more fine tuned
blending parameters inside the shader.
June 27, 2019, 11:20 (GMT)
Cleanup: de-duplicate flag checks for button colors
June 27, 2019, 10:53 (GMT)
Fix T65893: Edit Mesh Culling

The edit mesh is culled by object. When the object is not visible on
screen, the edit mesh may still be visible. This change will not cull the
edit mesh anymore.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5144
June 27, 2019, 10:46 (GMT)
Fix T66171: Cycles OSL trace() crashing in displacement shaders

This is not supported, meshes do not exist in the BVH before displacement.
June 27, 2019, 10:46 (GMT)
Tests: speed up render tests by running multiple in the same process

Blender startup time and shader compilation is a big factor when running
hundreds of tests, so now all renders in the same ctest run in the same
process.

This was previously reverted due to skipping other tests when one test
crashed. Now if a test crashes, Blender is re-run with the remaining
tests so we get results from them still.
June 27, 2019, 09:58 (GMT)
Cleanup: clarify WM_gizmoconfig function naming
June 27, 2019, 09:15 (GMT)
Fix: Text Location lost X/Y text

Use PROP_XYZ instead, and user Slider=True to make them display as sliders in the UI
June 27, 2019, 08:48 (GMT)
Tool System: don't unlink gizmos when changing tools

Needed for tools not to unlink each other with multiple windows.
June 27, 2019, 07:22 (GMT)
Fix switching tools with multiple windows & gizmos

The gizmo would only added if the gizmo type wasn't already linked.
June 27, 2019, 06:48 (GMT)
Cleanup: error in last commit
June 27, 2019, 06:40 (GMT)
Cleanup: remove unused context check in toolsystem_ref_link

Also comment corrections.
June 27, 2019, 01:13 (GMT)
Tool System: don't unlink tools when changing workspaces

Caused gizmos to be lost with multiple main windows whenever one of them
switched workspaces.

Rely on tool gizmos poll function to unlink to gizmo.
June 26, 2019, 19:03 (GMT)
Cleanup: GPencil Clarify comment
June 26, 2019, 18:58 (GMT)
GPencil: Change HSV modifier to use the same range of parameter that other areas of Blender

The value of the Hue must be between 0 and 1, but the value was between 0 and 2.
June 26, 2019, 18:58 (GMT)
GPencil: Change "lock_material" tooltip and text

The old name was not clear. Detected while writting the manual.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021