Revision 7b38ad7 by Brecht Van Lommel March 14, 2019, 16:39 (GMT) |
Fix T57138: Cycles CMJ failing with viewport samples set to 0. Can't use INT_MAX, CMJ runs into precision/overflow issues before that. |
Revision 3ab879e by Clément Foucault March 14, 2019, 16:18 (GMT) |
Fix T58793: Volumetric Clouds in Eevee not working | MacOs Fix missing attribute in vertex shader. Theses are optimized out if using volumetric shader but on MacOS they seems to be needed. |
Revision f7d415a by Clément Foucault March 14, 2019, 15:53 (GMT) |
Fix T58610: EEVEE: camera motion blur renders only one viewport sample This fix saves the camera matrices in order to not call BKE_animsys_evaluate_animdata during each draw loop. This function tags the view as dirty even if the camera does not move. This effectivly, avoids the constant reset of TAA. |
Revision 81531d4 by Clément Foucault March 14, 2019, 15:53 (GMT) |
Fix T58694 Eevee: Wrong result when using normal map and face is flipped |
Revision bf8a414 by Sergey Sharybin March 14, 2019, 14:55 (GMT) |
Fix T62551: Limited Hair editing (no grab, scale, rotate) This is actually re-introduced T59963 which got broken by 6752022310b. Use less obscure recalc flag now. |
Revision 7bfdf35 by Jacques Lucke March 14, 2019, 14:45 (GMT) |
Fix T61300: First letter truncated The main problem was that the character `J` has "negative kerning". It was cut off because it started outside of the clipping rectangle. Reviewers: brecht Differential Revision: https://developer.blender.org/D4513 |
Revision 96db46d by Sergey Sharybin March 14, 2019, 14:18 (GMT) |
Fix T62321: Crash on motion tracking when dopesheet open and deleting track Need to ensure all dopesheet are properly tagged for update. The tricky part here is that due to the animation we need to keep movie clips covered by copy-on-write, but the interface uses an original clip to draw dopesheet. Use same idea of an active dependency graph as is done in other similar cases. |
Revision c65be83 by Antonio Vazquez March 14, 2019, 13:03 (GMT) |
GPencil: Change Brush defaults for Block and Marker Still pending the change in default 2D template. Changes reviewed by @pepeland and @mendio |
Revision 5e0069e by Brecht Van Lommel March 14, 2019, 11:40 (GMT) |
Fix some unreported issues with image sequence updates, clean code. Lamp and world nodes were missing, nested node trees were updated twice, remove some legacy code. |
Revision c6ca842 by Brecht Van Lommel March 14, 2019, 11:37 (GMT) |
Fix T61937: image sequences not updating in workbench display mode. Need to pass the image user along to get the frame number. |
Revision d8f1b18 by Stefan Werner March 14, 2019, 10:47 (GMT) |
Merge branch 'blender2.7' of git.blender.org:blender |
Revision 47da8dc by Stefan Werner March 14, 2019, 10:45 (GMT) |
Cycles: Improved thread order for better CUDA performance. This patch puts threads that render the same pixel closer together, as opposed to threads that render the same sample. Thus threads within a warp are more coherent in memory access and control flow, leading to performance improvements. Example benchmarks on a Quadro RTX4000 (WDDM) on Windows 10: Koro: 4:23 -> 3:46 BMW: 1:18 -> 1:25 Barbershop Interior: 17:52 -> 14:55 Classroom: 4:37 -> 3:45 Performance differences on OpenCL/AMD were hit and miss, some scenes became faster, others lost significantly. Therefore, this is kept as CUDA only change for now. |
Revision bcc6613 by Bastien Montagne March 14, 2019, 08:48 (GMT) |
Fix T62528: data transfer modifier error. Stupid mistake in previous 'fixing' commit, I put the call computing extra required source cddata masks into the callback used to get destination (current object) cddata masks... |
Revision 687e4b4 by Jeroen Bakker March 14, 2019, 08:31 (GMT) |
Merge branch 'blender2.7' |
Revision 4887baf by Jeroen Bakker March 14, 2019, 08:20 (GMT) |
Fix T62145: Geometry.Backface Node Renders Black The NODE_GROUP_LEVEL of the Geometry node should be bumped to 1 when Backface is connected. Backface uses `NODE_LIGHT_PATH` that is part of NODE_GROUP_LEVEL1, the rest of the geometry ndoe is NODE_GROUP_LEVEL_0. |
Revision 05fbb0d by Campbell Barton March 14, 2019, 06:27 (GMT) |
Fix separators use within tool groups |
Revision 3b3eac3 by Campbell Barton March 14, 2019, 04:53 (GMT) |
Keymap: tweak keymap loading type checks For full keymaps, ensure keymap items are lists to allow predictable manipulation at runtime. When calling `keymap_init_from_data` directly, allow any sequence type to allow tools to define their keymaps as tuples. |
Revision 0bd45a2 by Campbell Barton March 14, 2019, 04:34 (GMT) |
Cleanup: unused imports |
Revision c567dd5 by Campbell Barton March 14, 2019, 04:34 (GMT) |
Keymap: remove select linked deselect This didn't do anything useful (always de-selected all). |
Revision 5c2cef2 by Campbell Barton March 14, 2019, 03:38 (GMT) |
Cleanup: match WorkSpace and WorkSpaceTool capitalization |
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