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Blenderin Git "master"-kehityshaaran kommitit.

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December 7, 2018, 00:15 (GMT)
Fix T58750: missing fallof power tooltip.

Differential Revision: https://developer.blender.org/D4042
December 7, 2018, 00:06 (GMT)
Fix T58325: Local view Bug

Aka all the thousand of reports duplicated here.
I should have seen this coming, since I had to add a hack in the first
place because things were "not working".

I should have figured out earlier that COW handles base in a really
special way, with its own special object_runtime_backup hack.
December 6, 2018, 23:57 (GMT)
UI: add material settings in shader editor sidebar.

Differential Revision: https://developer.blender.org/D3926
December 6, 2018, 23:19 (GMT)
Fix Alembic indexed UVs being merged for different vertices.

Other software uses this to define UV islands, so we can't just merge
any UVs with the same coordinate. They have to share a vertex too.

Contributed by Maxime Robinot, with changes by me.

Differential Revision: https://developer.blender.org/D4006
December 6, 2018, 22:44 (GMT)
Fix T58898: Python error clicking in empty space in text edit mode.
December 6, 2018, 22:28 (GMT)
3D View: hide pose bones w/o overlays

Part of T58690
December 6, 2018, 21:49 (GMT)
Docs: hint to why we have option to toggle bones

Without this, it might seem redundant since there is an option
to toggle armature object display.
December 6, 2018, 18:50 (GMT)
Fix T57963: Cycles crash using AO for displacement.

Note this is not supported, there exists no geometry at this point, but
it should not crash at least.
December 6, 2018, 18:26 (GMT)
Fix T58223: curve tilt not working correct with left click select.
December 6, 2018, 15:19 (GMT)
Fix T58863: 'Smooth/Flat Shading' to 'Shader Smoot/Flat' in context menu
December 6, 2018, 14:50 (GMT)
Speedup: optimize DNA_elem_array_size to speedup file loading

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4037
December 6, 2018, 14:22 (GMT)
Fix T58310: Crash when removing multires modifier from sculpt object
December 6, 2018, 13:47 (GMT)
GPU Framebuffer: simplify gpu_framebuffer_update_attachments_and_fill_empty_slots func
December 6, 2018, 13:43 (GMT)
DRW: Mesh: Make uvs use the final mesh display
December 6, 2018, 13:42 (GMT)
DRW: Fix Uvs not working in solid mode + edit mesh
December 6, 2018, 12:18 (GMT)
Fix T58663: UV Align Auto does nothing

one case was missing in cleanup commit rB8fc6609cc008
December 6, 2018, 12:06 (GMT)
Fix T58659: absolute grid snapping wrong with custom grid scale.

Differential Revision: https://developer.blender.org/D4039
December 6, 2018, 12:05 (GMT)
GPU Extensions: unused_fb_slot_workaround: Compare only the driver.

Dozens of renderes are included.
December 6, 2018, 12:00 (GMT)
Fix T58840: SHIFT+K in vertex paint doesn't update
December 6, 2018, 11:31 (GMT)
Draw manager: Use render view transform as default
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021