Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 9, 2018, 14:03 (GMT)
Merge branch 'master' into blender2.8
August 9, 2018, 13:51 (GMT)
Cycles: Append compute units for RX Vega card names

Makes it more clear whether compute device is Vega 56 or Vega 64.
August 9, 2018, 13:51 (GMT)
Cycles: Report more details about OpenCL devices
August 9, 2018, 13:51 (GMT)
Cycles: Util, add to_string() with some helper

Currently unused, but will allow to convert unknown
argument type to a string for reporting and such.
Revision fea5f26 by Rohan Rathi
August 9, 2018, 13:26 (GMT)
Fix trivial error in call
Revision 42c2066 by Rohan Rathi
August 9, 2018, 13:08 (GMT)
Fixed custom shading not updating in Edit Mode
August 9, 2018, 11:43 (GMT)
GP: Add option to select color affected in modifiers

Now it's possible to define if the Tint, Hue and OPacity modifier affect the stroke color, fill color or both.
August 9, 2018, 11:39 (GMT)
GP: Undo incorrect modification in previous commit
August 9, 2018, 10:04 (GMT)
Fix T56239: creating material crashes with OpenGL render engine selected.
August 8, 2018, 22:20 (GMT)
Merge branch 'master' into blender2.8
August 8, 2018, 22:14 (GMT)
Math Lib: varied size vector multiply

Needed for Python mathutils elementwise multiply.
August 8, 2018, 19:27 (GMT)
Eevee: Fix Clearcoat intensity
August 8, 2018, 19:27 (GMT)
Eevee: Remove per material SSS toggle

This is because we can now optimize the use of SSS on shaders based on
socket input values.
August 8, 2018, 19:27 (GMT)
Eevee: Use "constant folding" for the principle shader

This is more like a static optimisation when some parameters are set to 1.0
or 0.0. In theses case we use a more optimized version of the node.

This also revisit the transmission parameter behaviour to make it closer to
cycles.
August 8, 2018, 19:26 (GMT)
GPUMaterial: Fix Material appear broken when using sliders to tweak props

This was likely caused by some sort of race condition where the drawing
thread would request the state of the shader before the shader has been
compiled.
August 8, 2018, 19:26 (GMT)
Eevee: Remove some of the non-necessary uniforms

The remaining ones are from the attributes linear/srgb switches and from
nodes that should be pruned before running their _gpu function.
August 8, 2018, 18:40 (GMT)
GP: Fix modifiers Tint, Opacity and Hue and create materials to Opacity

Thanks to Charlie Jolly (mistajolly@gmail.com) for his patch D3586 that added create materials to opacity modifier.

I had to do some more changes to get all running.
August 8, 2018, 18:31 (GMT)
Merge branch 'master' into blender2.8
August 8, 2018, 18:27 (GMT)
OpenJPEG: support building against both 1.5 and 2.3.

Patch porting to OpenJPEG 2.3 is by Campbell.

Once all platforms are upgraded we can remove the code for 1.5, and upgrade
or remove the openjpeg version from extern/. This intermediate step makes it
possible for platform maintainers to upgrade to 2.3 without breaking other
platforms.
August 8, 2018, 18:27 (GMT)
Build: fix ffmpeg using system crystalhd library.
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