Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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May 15, 2017, 05:33 (GMT)
PyAPI: don't re-register add-ons on 'New File'

Some add-ons have bugs with re-registration,
they should be fixed, but no need to exacerbate the problem.
May 15, 2017, 04:58 (GMT)
Cleanup: warnings, style
Revision 77a90f7 by Julian Eisel
May 13, 2017, 17:48 (GMT)
Fix crash when using template_search with non-ID data
Revision 2d22092 by Julian Eisel
May 13, 2017, 17:35 (GMT)
Merge branch 'master' into blender2.8
May 13, 2017, 05:15 (GMT)
Fix T51314: crash cancelling Cycles bake during scene sync and update.
Revision 41c4c3f by Mike Erwin
May 13, 2017, 03:34 (GMT)
remove unused #includes

Revision 6deaab2 by Mike Erwin
May 13, 2017, 03:32 (GMT)
remove old PBVH VertexBufferFormat struct

Follow-up to 0722e41f9ea450be014d667417ff903510be2770 which removed all uses of this struct. Gawain VertexFormat auto aligns attributes as described in @nicholasbishop's performance note.
May 12, 2017, 16:02 (GMT)
Fix ogl deprecated calls.
May 12, 2017, 15:54 (GMT)
Sculpt: Move sculpt drawing to engines.

Only mask are handled by sculpt mode engine and are multiplied on top of the render.
There is room for improvement:
- Shaded meshes don't have correct tangents or uvs.
- Masks are in range 0.8 - 0.2 thus always darkening at least 20% the render.
- It only uses the first material slot of the mesh.
May 12, 2017, 14:45 (GMT)
UI: Expose more UI settings to CLAY and EEVEE

Physics panels are not all back, and the material related panels (e.g.,
hair render panel) should go be changed since there should be no
material for those.
May 12, 2017, 14:43 (GMT)
Fix T51153: Video duration is detected wrong after FFmpeg update

The issue was caused by stupid workaorund for libav. Now things works for
FFmpeg. There might need some tweaks needed for Libav, but that one is
not really priority for support.
Revision dbd3bf5 by Luca Rood
May 12, 2017, 14:34 (GMT)
Fix memleak in previous hair commit
May 12, 2017, 14:31 (GMT)
Draw Manager: Fix crash when saving file.
May 12, 2017, 14:31 (GMT)
Eevee: Add Rotation and ratio parameters to DoF.
Revision 0eb32ab by Luca Rood
May 12, 2017, 14:14 (GMT)
Implement hair drawing with Draw Manager in Clay engine

Part of T51378
May 12, 2017, 13:47 (GMT)
Clay: Use switch statement instead of if-else chain
May 12, 2017, 13:46 (GMT)
Fix for edit modes (sculpt, weight paint) menus not showing in header

But introduced on 2b0f02057f457acec1ed9444ee7d833ab26d0d33
Revision 18a96e3 by Julian Eisel
May 12, 2017, 13:36 (GMT)
Merge branch 'master' into blender2.8
May 12, 2017, 11:54 (GMT)
Startup.blend: set EEVEE as the default engine

The original idea was to use Clay as the default. But since clay may not
even be in the final release, we can't afford to have a startup.blend
that doesn't deliver a reliable result regardless of build options.
May 12, 2017, 10:02 (GMT)
Use static assert in Clay engine to ensure struct alignment
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021