Revision b5b72a3 by Campbell Barton May 15, 2017, 05:33 (GMT) |
PyAPI: don't re-register add-ons on 'New File' Some add-ons have bugs with re-registration, they should be fixed, but no need to exacerbate the problem. |
Revision 687ff69 by Campbell Barton May 15, 2017, 04:58 (GMT) |
Cleanup: warnings, style |
Revision 77a90f7 by Julian Eisel May 13, 2017, 17:48 (GMT) |
Fix crash when using template_search with non-ID data |
Revision 2d22092 by Julian Eisel May 13, 2017, 17:35 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 890d871 by Brecht Van Lommel May 13, 2017, 05:15 (GMT) |
Fix T51314: crash cancelling Cycles bake during scene sync and update. |
Revision 41c4c3f by Mike Erwin May 13, 2017, 03:34 (GMT) |
remove unused #includes |
Revision 6deaab2 by Mike Erwin May 13, 2017, 03:32 (GMT) |
remove old PBVH VertexBufferFormat struct Follow-up to 0722e41f9ea450be014d667417ff903510be2770 which removed all uses of this struct. Gawain VertexFormat auto aligns attributes as described in @nicholasbishop's performance note. |
Revision 1bcbad4 by Clément Foucault May 12, 2017, 16:02 (GMT) |
Fix ogl deprecated calls. |
Revision 7d12d89 by Clément Foucault May 12, 2017, 15:54 (GMT) |
Sculpt: Move sculpt drawing to engines. Only mask are handled by sculpt mode engine and are multiplied on top of the render. There is room for improvement: - Shaded meshes don't have correct tangents or uvs. - Masks are in range 0.8 - 0.2 thus always darkening at least 20% the render. - It only uses the first material slot of the mesh. |
Revision 2eff390 by Dalai Felinto May 12, 2017, 14:45 (GMT) |
UI: Expose more UI settings to CLAY and EEVEE Physics panels are not all back, and the material related panels (e.g., hair render panel) should go be changed since there should be no material for those. |
Revision 8ca9fa5 by Sergey Sharybin May 12, 2017, 14:43 (GMT) |
Fix T51153: Video duration is detected wrong after FFmpeg update The issue was caused by stupid workaorund for libav. Now things works for FFmpeg. There might need some tweaks needed for Libav, but that one is not really priority for support. |
May 12, 2017, 14:34 (GMT) |
Fix memleak in previous hair commit |
Revision c986b07 by Clément Foucault May 12, 2017, 14:31 (GMT) |
Draw Manager: Fix crash when saving file. |
Revision 5aca575 by Clément Foucault May 12, 2017, 14:31 (GMT) |
Eevee: Add Rotation and ratio parameters to DoF. |
May 12, 2017, 14:14 (GMT) |
Revision bd31b1f by Sergey Sharybin May 12, 2017, 13:47 (GMT) |
Clay: Use switch statement instead of if-else chain |
Revision 24168f7 by Dalai Felinto May 12, 2017, 13:46 (GMT) |
Fix for edit modes (sculpt, weight paint) menus not showing in header But introduced on 2b0f02057f457acec1ed9444ee7d833ab26d0d33 |
Revision 18a96e3 by Julian Eisel May 12, 2017, 13:36 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 56859ae by Dalai Felinto May 12, 2017, 11:54 (GMT) |
Startup.blend: set EEVEE as the default engine The original idea was to use Clay as the default. But since clay may not even be in the final release, we can't afford to have a startup.blend that doesn't deliver a reliable result regardless of build options. |
Revision 3a5501d by Sergey Sharybin May 12, 2017, 10:02 (GMT) |
Use static assert in Clay engine to ensure struct alignment |
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