Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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March 29, 2012, 15:41 (GMT)
Fix #30716: Clamp To Constraint Locks up Blender after a while.

Issue was caused by object moved really far away (not just actually issue,
it's just about long mouse gesture and X-axis orientation which projects
position to quite large X-axis value) and for this location start offset
from curve length was calculating iteratively which takes plenty of time for
short curves.

Replace iterative search of offset with formula which seems to be working
in the same way and should be a bit more accurate.
March 29, 2012, 15:04 (GMT)
Fix #30719: Align View to Selected has unexpected results on further view change
March 29, 2012, 13:44 (GMT)
added Mesh.calc_tessface(), needed to update mesh tessface after bmesh edits.

also add py api BMDeformVert.clear()
March 29, 2012, 13:09 (GMT)
fix [#30715] bmesh: select linked not ignoring hidden verts/edges/faces

add optional flag to ignore hidden elements.
also remove loop mask flag - since it wasnt used and vert/edge/face is enough.
March 29, 2012, 11:31 (GMT)
More array modifier fixes.

* Skip calculation of merge indices if merging isn't enabled
* Clean up usage of BMesh operators to fix small memory leak
* Fix harmless BLI_assert in CustomData_bmesh_merge
* Another null-initialization fix in CustomData_bmesh_merge
March 29, 2012, 10:49 (GMT)
Fix uninitialized variable in CustomData_bmesh_merge.

Caused a crash in array modifier with caps.
March 29, 2012, 03:06 (GMT)
converting a mesh to an undo mesh now skips using bmesh operator.
March 29, 2012, 01:56 (GMT)
BGE: This fixes a problem where lamps in inactive layers were rendering shadows buffers that never got used, which was a huge performance sink.
March 29, 2012, 01:41 (GMT)
skip using bmesh operators for converting to/from undo meshes (gives some speedup)
March 29, 2012, 01:40 (GMT)
Windows Blenderplayer: The console now closes when the Blenderplayer launches (like it does with Blender). To get it back, use the -c flag, which is finally working as described: "-c: keep console window open"
March 28, 2012, 23:53 (GMT)
fix [#30402] modules dir missing from sys.path
March 28, 2012, 22:43 (GMT)
fix [#30705] Playing animation in reverse prevents further forward playback
March 28, 2012, 22:11 (GMT)
fix invalid *= on an un-initialized value when adding primitives.
March 28, 2012, 22:03 (GMT)
Partial fix for array modifier vertex merge (bug 30195).

Two fixes:

* The find-doubles operator was overriding the "dirty" element
indices, so vertices were not being mapped correctly.

* In some cases a vertex can be set to merge with a vertex that is
also set to be merged, so added a loop to find the first unmerged
vert in this case.

Not yet working is the "First Last" merge option.

Also made some cleanups and added comments in the array/remove doubles
code.
March 28, 2012, 19:56 (GMT)
This does two things for cleanup builds made with SCons:
1) Removes unwanted folders from Python/lib instead of just emptying them out.
2) Removes the test folder from Python/lib. This folder contains unit tests for Python (not the unittest module itself), and is about 10~12MB.
March 28, 2012, 12:18 (GMT)
Fix #30702: game engine softbody weld threshold was exposed in UI, but actually
disabled in code because it doesn't work well, so hide the property from the UI.
March 28, 2012, 12:18 (GMT)
Fix #30551: cycles passes combining did not always give identical result combined
with antialiasing/defocus, now divide out color at the very end instead of for each
sample.
March 28, 2012, 11:53 (GMT)
style cleanup
March 28, 2012, 11:48 (GMT)
Small cleanup for r45238, remove empty/unused function.
March 28, 2012, 10:39 (GMT)
Cycles: shadow pass support. Note that this only takes into account lamps,
emitting objects or world lighting do not contribute to the shadow pass.

Consider this more as a pass useful for some compositing tricks, unlike
other lighting passes this pass can't be used to exactly reconstruct the
combined pass.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021