Revision 8503ae9 by Tamito Kajiyama August 4, 2009, 09:48 (GMT) |
Fixed compiler errors (tested with VC++ 2009 Express Edition, CMake 2.6.3). |
Revision 610d934 by Campbell Barton August 4, 2009, 09:20 (GMT) |
- allow changing game engine physics types in RNA - allow appending with a NULL scene (only used to add object bases into the current scene) |
Revision aa7e9f7 by Chingiz Dyussenov August 4, 2009, 06:40 (GMT) |
Export only that textures which input is UV. |
Revision 9bb8540 by Campbell Barton August 4, 2009, 05:34 (GMT) |
Revision 856dba0 by Campbell Barton August 4, 2009, 05:14 (GMT) |
no need to store the physics env in each KX_GameObject |
Revision 59bfe91 by Campbell Barton August 4, 2009, 03:13 (GMT) |
remove makefile cruft, mostly BGE related references to SUMO, Fuzzics, Blenkey etc. also remove define MOZ_NOT_NET that was being used all over for telling the plugin to link against mozilla (not netscape) |
Revision f436f5b by Maxime Curioni August 4, 2009, 01:08 (GMT) |
Removed unnecessary initialization argument |
Revision d595f6f by Nathan Letwory August 4, 2009, 01:05 (GMT) |
* apparently I forgot to update this one for the python zip copying business. Thanks to JMS for spotting. |
Revision 00129c7 by Maxime Curioni August 4, 2009, 00:59 (GMT) |
Removed unnecessary initialization |
Revision bd92aea by Maxime Curioni August 4, 2009, 00:40 (GMT) |
SUMMARY: The main contribution of this commit is the possibility to save Freestyle configuration information inside .blend files. It required an extensive refactoring of the previous interface code. The code has been tested and does not crash on my machine. If you encounter issues, please let me know (and if possible, sending me an sample .blend file). DETAILS: - refactored code to notify Freestyle when adding/removing render layers (FRS_freestyle_config.{h,cpp}) - corrected the freeing of style modules when files are read from / written to disk - moved Freestyle configuration information into scene renderlayers, to allow loading / saving .blend files (DNA_scene_types.h DNA_freestyle_types.h FRS_freestyle.cpp) - inserted temporary trick to prevent crashes when orthographic camera is used (SilhouetteGeomEngine.cpp), but outputting incorrect feature line calculations |
Revision 5e21e68 by Andre Susano Pinto August 4, 2009, 00:00 (GMT) |
(fix) |
Revision eaf232c by Andre Susano Pinto August 3, 2009, 23:25 (GMT) |
single tree (by default) now that build is nlogn (it should be worth to the tree of trees) |
Revision 952e884 by Chingiz Dyussenov August 3, 2009, 19:58 (GMT) |
* fixed armature bind pose issue * fixed image exporting issue |
Revision e0f5764 by Diego Borghetti August 3, 2009, 18:44 (GMT) |
Fix segfault on makesrna. Call to RNA_def_property_update with a invalid pointer cause a segfault. |
Revision 03632ee by Chingiz Dyussenov August 3, 2009, 18:24 (GMT) |
Copies textures to the directory where exported file is. |
Revision 29530be by Andre Susano Pinto August 3, 2009, 17:56 (GMT) |
NlogN building: sort once select subsets and kept the order (on X, Y and Z) |
Revision ee92957 by Daniel Genrich August 3, 2009, 16:39 (GMT) |
Smoke: fix crash with collisions + flows |
Revision 217b865 by Chingiz Dyussenov August 3, 2009, 15:45 (GMT) |
Merged BKE_get_image_export_path() from soc-2009-kazanbas branch with: svn merge -r 19844:22173 https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-kazanbas/source/blender/blenkernel/BKE_image.h source/blender/blenkernel/BKE_image.h svn merge -r 19844:22173 https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-kazanbas/source/blender/blenkernel/intern/image.c source/blender/blenkernel/intern/image.c |
Revision ff110c1 by Tamito Kajiyama August 3, 2009, 15:19 (GMT) |
Fixed argument checking in __init__ methods of Interface1D, Predicates, Functions, and StrokeShader types. |
Revision 7185303 by Nathan Letwory August 3, 2009, 15:06 (GMT) |
* add notifications for rna updates to curve. This gives realtime updates for curves in editmode. If someone knows how to get this to work for object mode too, that'd be great. |
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