Blender Git Commits

Blender Git "master" branch commits.

Page: 4621 / 5574

August 4, 2009, 09:48 (GMT)
Fixed compiler errors (tested with VC++ 2009 Express Edition, CMake 2.6.3).
August 4, 2009, 09:20 (GMT)
- allow changing game engine physics types in RNA
- allow appending with a NULL scene (only used to add object bases into the current scene)
August 4, 2009, 06:40 (GMT)
Export only that textures which input is UV.
August 4, 2009, 05:34 (GMT)
August 4, 2009, 05:14 (GMT)
no need to store the physics env in each KX_GameObject
August 4, 2009, 03:13 (GMT)
remove makefile cruft, mostly BGE related references to SUMO, Fuzzics, Blenkey etc.
also remove define MOZ_NOT_NET that was being used all over for telling the plugin to link against mozilla (not netscape)
August 4, 2009, 01:08 (GMT)
Removed unnecessary initialization argument
August 4, 2009, 01:05 (GMT)
* apparently I forgot to update this one for the python zip copying business. Thanks to JMS for spotting.
August 4, 2009, 00:59 (GMT)
Removed unnecessary initialization
August 4, 2009, 00:40 (GMT)
SUMMARY:
The main contribution of this commit is the possibility to save Freestyle configuration information inside .blend files. It required an extensive refactoring of the previous interface code.

The code has been tested and does not crash on my machine. If you encounter issues, please let me know (and if possible, sending me an sample .blend file).

DETAILS:
- refactored code to notify Freestyle when adding/removing render layers (FRS_freestyle_config.{h,cpp})
- corrected the freeing of style modules when files are read from / written to disk
- moved Freestyle configuration information into scene renderlayers, to allow loading / saving .blend files (DNA_scene_types.h DNA_freestyle_types.h FRS_freestyle.cpp)
- inserted temporary trick to prevent crashes when orthographic camera is used (SilhouetteGeomEngine.cpp), but outputting incorrect feature line calculations

August 4, 2009, 00:00 (GMT)
(fix)
August 3, 2009, 23:25 (GMT)
single tree (by default)
now that build is nlogn (it should be worth to the tree of trees)
August 3, 2009, 19:58 (GMT)
* fixed armature bind pose issue
* fixed image exporting issue
August 3, 2009, 18:44 (GMT)
Fix segfault on makesrna.

Call to RNA_def_property_update with a invalid pointer cause a segfault.

August 3, 2009, 18:24 (GMT)
Copies textures to the directory where exported file is.
August 3, 2009, 17:56 (GMT)
NlogN building:
sort once
select subsets and kept the order (on X, Y and Z)
August 3, 2009, 16:39 (GMT)
Smoke: fix crash with collisions + flows
August 3, 2009, 15:45 (GMT)
Merged BKE_get_image_export_path() from soc-2009-kazanbas branch with:

svn merge -r 19844:22173 https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-kazanbas/source/blender/blenkernel/BKE_image.h source/blender/blenkernel/BKE_image.h
svn merge -r 19844:22173 https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-kazanbas/source/blender/blenkernel/intern/image.c source/blender/blenkernel/intern/image.c
August 3, 2009, 15:19 (GMT)
Fixed argument checking in __init__ methods of Interface1D, Predicates,
Functions, and StrokeShader types.
August 3, 2009, 15:06 (GMT)
* add notifications for rna updates to curve. This gives realtime updates for curves in editmode. If someone knows how to get this to work for object mode too, that'd be great.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021