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Blenderin Git "master"-kehityshaaran kommitit.

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October 17, 2008, 21:52 (GMT)
Skeleton Sketching

Cut gesture: drawing a line with RMB adds exact points (joints in the final skeleton) on strokes. Can cut multiple strokes at once as long as it cuts each one only once (this could be changed).

Shape of the gesture doesn't matter, but eventually it would be straight lines shapes for cuts.
October 17, 2008, 19:06 (GMT)
x3d and vrml importer for loading thes files as static scenes. x3d needs a full python install. VRML97 files can be imported without python.

for details on what is supported see
http://wiki.blender.org/index.php/Scripts/Manual/Import/X3D_VRML97#Compatibility

October 17, 2008, 13:36 (GMT)
Fix for bug #17829: with ATI drivers, GLSL shadows crashed on physics
'show pivot' drawing in the viewport. Also added checks for some other
cases where this could happen.

October 17, 2008, 13:34 (GMT)
Fix for imagepaint soften tool giving a bit too dark results,
due to poor float-to-char conversion.

October 17, 2008, 09:24 (GMT)
BGE bug fix (continuation of previous bug fix):
- Forgot to make SCA_ISensor::UnregisterToManager() virtual to intercept active-inactive transition on collision sensor to clear colliders reference.
- Don't record collision on inactive sensor.
This situation occurs when an object with an inactive collision sensor collides with an object with an active collision sensor: the collision handler triggers both sensors.
The result of this bug was pending references that eventually cause temporary memory leak (until the sensor is reactivated).
Revision b3000c5 by Matt Ebb
October 17, 2008, 05:54 (GMT)
non-working WIP commit to continue coding at home.

nothing to see here, move along!
October 17, 2008, 04:17 (GMT)
Bugfixes for sketching with multiple 3d view (correct update and poly line preview in all views).

Fixed a bug with correlation conversion (matrix application wasn't done at the correct place).
October 16, 2008, 23:33 (GMT)
BGE showstopper bug fix:
- Reset hit object pointer at end of frame of touch sensor to avoid returning invalid pointer to getHitObject().
- Clear all references in KX_TouchSensor::m_colliders when the sensor is disabled to avoid loose references.
- Test GetSGNode() systematically for all KX_GameObject functions that can be called from python in case a python controller keeps a reference in GameLogic (bad practice anyway).
October 16, 2008, 21:48 (GMT)
First draft for sketching gestures.
Destures are done with RMB drag
ESC can now also be used to end a polyline.
October 16, 2008, 21:43 (GMT)
[#17845] View Snapping causes background grid confusion

view needs to be reset while moving to take care of view snapping properly.
October 15, 2008, 21:25 (GMT)
Color fade out to indicate the direction of a stroke.
October 15, 2008, 19:31 (GMT)
Subdivision schemes for continuous strokes:

Subdivide in equal length bones
Subdivide by correlation (linearity limits)

Code borrowed in parts from the skeleton generator. Will be eventually reuse code more efficiently.
October 14, 2008, 23:43 (GMT)
vrml exporting with images was broken.
October 14, 2008, 22:31 (GMT)
cleanup epydoc errors
October 14, 2008, 20:27 (GMT)
== windows installer ==
small update for release 2.48 - no need to re-tag
October 14, 2008, 20:03 (GMT)
Convert and Delete only selected strokes.
Convert no longer remove converted strokes.
Akey -> select all/deselect all strokes
October 14, 2008, 16:24 (GMT)
=== Installer (win32) ===

* Fix for [#17651] Silent Install Issue
- make sure silent install is really silent ( /S on command-line)
* Improve installer to check for msvc90.dll
* Improve installer to check for py 25 install (using registry)
October 14, 2008, 14:10 (GMT)
resaved in the gimp, now loads with libpng 1.2.30
October 14, 2008, 12:16 (GMT)
Bugfix #17832

Particle system crashed in convertblender, missing NULL check.
This fixes crash, render survives, but I doubt it was meant so...

Will leave it Janne to evaluate later.

October 14, 2008, 11:54 (GMT)
Collisions: CollisionModifier needs to be resetted for every loop
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021