Revision 1762d5f by Jacques Lucke November 6, 2020, 17:33 (GMT) |
Refactor: move Ipo .blend I/O to IDTypeInfo callbacks |
Revision 638913a by Jacques Lucke November 6, 2020, 17:25 (GMT) |
Refactor: move Object .blend I/O to IDTypeInfo callbacks |
Revision 16732de by Sybren A. Stüvel November 6, 2020, 17:08 (GMT) |
Cleanup: Clang-Tidy modernize-use-nullptr Replace `NULL` with `nullptr` in C++ code. No functional changes. |
Revision 8892637 by Sybren A. Stüvel November 6, 2020, 17:08 (GMT) |
Clang-Tidy: error out when executable not found Stop with an error when the Clang-Tidy executable cannot be found. Without this check, CMake will happily report "Found Clang-Tidy" but with the fallback version (0, 0, 0), when `CLANG_TIDY_EXECUTABLE` points to a non-existing executable. |
Revision 2acf01e by Jacques Lucke November 6, 2020, 16:58 (GMT) |
November 6, 2020, 16:55 (GMT) |
UI: Improved macOS Application Icon Progress Bar Nicer appearance for the progress bar that is drawn over the application icon during long processes on macOS. Differential Revision: https://developer.blender.org/D9398 Reviewed by Brecht Van Lommel |
Revision 58e9b51 by Jacques Lucke November 6, 2020, 16:45 (GMT) |
Revision 37ef377 by Jacques Lucke November 6, 2020, 16:33 (GMT) |
Revision a3a6443 by Philipp Oeser November 6, 2020, 16:29 (GMT) |
Merge branch 'blender-v2.91-release' into master |
Revision 42980ab by Philipp Oeser November 6, 2020, 16:25 (GMT) |
Fix T81997: Subsurf Optimal Display sticks after object conversion When using Optimal Display, some edges are not flagged `ME_EDGEDRAW` | `ME_EDGERENDER`. When the modifier is applied through the UI in the modifier stack this is not an issue because the `modifyMesh` callback is run with `MOD_APPLY_TO_BASE_MESH` (this will effectively turn of Optimal Display). When converting to mesh though, this will just get an evaluated mesh (where the edge flags are still the same as with the subdivision modifier). Now ensure every edge is flagged to draw after conversion. Maniphest Tasks: T81997 Differential Revision: https://developer.blender.org/D9331 |
Revision 57414e6 by Jacques Lucke November 6, 2020, 16:22 (GMT) |
Revision 0194078 by Jacques Lucke November 6, 2020, 16:13 (GMT) |
Revision f6ad56b by Philipp Oeser November 6, 2020, 15:58 (GMT) |
Merge branch 'blender-v2.91-release' into master |
Revision 1019df8 by Philipp Oeser November 6, 2020, 15:55 (GMT) |
Fix T82251: Outliner Material Drag&Drop missing tree update Caused by rBb077de086e14. Not entirely sure why this was rebuilding the tree prior to above commit, but sending an ND_OB_SHADING notifier is appropriate (and also what the Outliners listener listens to). Maniphest Tasks: T82251 Differential Revision: https://developer.blender.org/D9396 |
Revision 3cb4c51 by Sergey Sharybin November 6, 2020, 15:47 (GMT) |
Cleanup: Clang-Tidy, modernize-make-unique |
Revision ce70f2e by Aaron Carlisle November 6, 2020, 15:45 (GMT) |
Cleanup: Sort includes after recent render module cleanup |
Revision 998ae29 by Clément Foucault November 6, 2020, 15:44 (GMT) |
Fix T82220 Missing viewport update after manual "HDRI Preview Size" input This is caused by the TAA being reset after the init phase, leading to 1 sample being kept as valid when it is clearly not. To fix this, we run the lookdev validation before TAA init. Reviewed By: Jeroen Bakker Differential Revision: https://developer.blender.org/D9452 |
Revision c063813 by Richard Antalik November 6, 2020, 15:43 (GMT) |
Cleanup: remove unused functions |
Revision af24532 by Jacques Lucke November 6, 2020, 15:42 (GMT) |
Revision 580ff2c by Aaron Carlisle November 6, 2020, 15:37 (GMT) |
Cleanup: Render Module: combine intern/ source & include |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021