Revision bc6fc72 by Campbell Barton January 26, 2007, 10:37 (GMT) |
* nmesh to mesh * fixed errors with Null materials * faster material exporting * export with modifiers applied * faces with invalid material indicies work now (maybe should be delt with in the Py API) * removed per vert col code since all colors are pre face now. |
Revision 6240301 by Campbell Barton January 26, 2007, 07:32 (GMT) |
fixed some errors, small usability enhancements. |
Revision 7239784 by Campbell Barton January 26, 2007, 07:01 (GMT) |
added option "morph target" since many people complain that verts are re-ordered with some options enabled. |
Revision 0decfd1 by Campbell Barton January 26, 2007, 06:02 (GMT) |
fixed an obscure bug in obj import (possibly in Mesh.c) that made adding edges as faces mess up. export obj now dosnt remove double UV's, its too slow. updated version numbers to 243 and other minor changes. |
Revision c1bf780 by Chris Burt January 26, 2007, 00:24 (GMT) |
joeedh (Joe Eagar) found a problem with blur node where image offsets from translate node (and others I assume) were not preserved. I commit because his node_composite.c is tainted with pynode stuff. Thanks Joe! |
Revision 61c8471 by Joseph Eagar January 25, 2007, 22:47 (GMT) |
=FSAA fix= This commit fixes problems with FSAA (full-screen video card antialiasing) with selection. It turns off FSAA for the backbuffered select drawing function. Since opengl's extension system is incomphrehensible to me (at least not without committing glew), I've basically done a little hack that detects if the value we need for glDisable (MULTISAMPLE_ARB) is defined, and if not defines it. Also, this commit only works on windows, because glx sadly seems to not support arb_multisample at all, and in all likelihood neither does osx. Joe |
Revision 497b028 by Ton Roosendaal January 25, 2007, 21:43 (GMT) |
Two fixes: - Previous fix (commit today) for outliner-selecting and mode disabling forgot to do this for texture paint. - outliner: theme color drawing for background was using char with overflow possibility. |
Revision 8de165f by Ton Roosendaal January 25, 2007, 20:48 (GMT) |
Bugfix #5832 Bake-render crashed when renderer was not "Intern". |
Revision 148a749 by Ken Hughes January 25, 2007, 19:31 (GMT) |
Python API ---------- Replacing locally-declared function prototype with included one. |
Revision 13ac854 by Ton Roosendaal January 25, 2007, 16:54 (GMT) |
Bugfix #5796 Selecting objects using Outliner should also end modes, especially when not provided (like sculpt mode on lamps). |
January 25, 2007, 16:21 (GMT) |
Needed an extra header to find offsetof Kent |
Revision ea81893 by Joseph Gilbert January 25, 2007, 15:19 (GMT) |
Bug fix for: [ #5000 ] Changin EditMode in Script wrecks memory Armatures create weakreferences in __main__.__dict__. When Window.Editmode is called, the weaklist it iterated over and armatures are updated. |
Revision 8c2af0a by Ton Roosendaal January 25, 2007, 14:49 (GMT) |
Fix for patch provided bt Diego, one NULL check too many! |
January 25, 2007, 14:02 (GMT) |
A couple of null checkes needed, patch provided by Diego Borghetti of Plumiferos patch tracker: https://projects.blender.org/tracker/index.php?func=detail&aid=5825&group_id=9&atid=127 Kent |
Revision d473b4b by Ton Roosendaal January 25, 2007, 11:59 (GMT) |
Plumiferos-reported Proxy bug: Appending a scene (i.e. "make local") didn't set the correct library tag in linked proxy. That caused file saving to ignore the proxy object. |
Revision 16ea7fb by Nathan Letwory January 25, 2007, 07:07 (GMT) |
* sync with verse cvs (for silencing some warnings + safe to do, since verse is not enabled in release). |
Revision 2a829b8 by Campbell Barton January 25, 2007, 04:18 (GMT) |
use better Python 2.4 syntax sorting (in a try so py 2.3 still works) use new scene/object creation for making temp objects. |
Revision 84b8e5b by Ton Roosendaal January 24, 2007, 20:51 (GMT) |
IRC reported bug: sometimes menu entries showed a name like "%l", caused by imporper handling of separators in menus. |
January 24, 2007, 17:55 (GMT) |
More fixes thanks to paprmh. Kent |
Revision 18fc6ca by Ton Roosendaal January 24, 2007, 16:10 (GMT) |
Small tweak in clipping code for irregular shadow buffers |
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