Revision 06826d2 by Ton Roosendaal January 24, 2007, 15:03 (GMT) |
Bugfix #5818 OpenEXR MultiLayer: line order DECREASING_Y (openexr spec) crashes newer openexr libs in windows... ??? Removed it, since tests reveiled the line order is still bottom-top |
Revision 4175460 by Ton Roosendaal January 24, 2007, 09:13 (GMT) |
Bugfix #5816 Render pipeline: setting option "Single layer render" and having the active layer disabled, crashed blender. It's a non-option anyway, so on a single layer render, that layer is enabled by default now. |
Revision bb0dc4f by Nathan Letwory January 24, 2007, 05:06 (GMT) |
* remove HAVE_CONFIG_H stuffy. Like... what? |
Revision 1d2a1da by Nathan Letwory January 24, 2007, 05:04 (GMT) |
* add proper header for chdir(). |
Revision 35bb9df by Nathan Letwory January 24, 2007, 04:44 (GMT) |
* remove warning about add_only_object |
January 24, 2007, 02:37 (GMT) |
Simple fix for [ #5808 ] Z Combine node accepts only one Z output |
Revision 28e049c by Nicholas Bishop January 24, 2007, 01:34 (GMT) |
== Multires == Fixed bug #5799, Multires mesh modifications get reset by rendering This bug can cause some nasty data loss (was introduces with my commit for using orco with multires.) Fixed by making sure to do multires_update_levels before applying modifiers. |
Revision 20940c5 by Andrea Weikert January 23, 2007, 20:41 (GMT) |
=== BUGFIX === [ #5802 ] Blender crash when trying "Append or Link" with long directory names - was copying bytes past the end of allocated string |
Revision 2cd4fca by Chris Want January 23, 2007, 20:08 (GMT) |
I need to use the 64-bit Linux blender, but I don't want to accidentally commit creator.c, so if this file is compiled and the macro YESIAMSTUPID is defined, the executable will run, with a mean warning printed to stdout. Enable in cmake by setting YESIAMSTUPID to On, or with make by putting "export NAN_YESIAMSTUPID=true" in user-def.mk. |
Revision 702defa by Campbell Barton January 23, 2007, 16:51 (GMT) |
use add_only_object to add a new object with defailts. |
Revision 5ab2f9f by Martin Poirier January 23, 2007, 15:39 (GMT) |
=== Transform === Make manipulator compatible with snapping. At first, I thought this would have been a bad idea, but after talking to some people, it seem more confusing than not to have it act differently, so I'm bringing it in line. |
Revision 46d7b91 by Jiri Hnidek January 23, 2007, 14:19 (GMT) |
== Verse Bug Fix == - several checks for NULL pointer |
January 23, 2007, 13:25 (GMT) |
Two errors caused by previous commit; One related to extension handling on Linux, the other is a fix for compiling with Irix and STL |
Revision 39d1d30 by Ton Roosendaal January 23, 2007, 10:03 (GMT) |
Bugfix #5786 Shaded drawmode, objects with negative scale, did not draw correct. Error already since 2.37 (commit of may 2005) |
January 22, 2007, 23:11 (GMT) |
Fix for [ #5785 ] standard bezier curve resolution doesn't show correctly in 3d view: Just made the initial curve resolution consistent between curve parts' resolution and curve object's resolution. |
Revision 42ef81d by Ken Hughes January 22, 2007, 22:59 (GMT) |
Python API ---------- Bugfix #3233: throw an IOError exception in Library.Open() if the specified library file cannot be opened. This had been changed to a "feature request" but should have been a bug, even though it worked as documented (or rather, the documentation described what the function did). |
January 22, 2007, 22:26 (GMT) |
== Interface == Added new icons by 'jendrzych' for sculpt mode and transform snapping. I'll be doing a lot more on this in the next release cycle, but I'm bringing these icons over now since they're new features and we don't really have any icons for them at the present. |
January 22, 2007, 19:47 (GMT) |
I put stuff into the code that shouldn't have been there. Reverts this small statement so its correct again. Thanks paprmh.... Kent |
January 22, 2007, 17:43 (GMT) |
Paprmh's fix for the blur plugin. Kent |
Revision 2981397 by Campbell Barton January 22, 2007, 17:31 (GMT) |
applied patch 5779 with some modifications to fix own error, (uv indicies could be out of order) removed image support, Blender could import but not 3dsmax :/ - even managed to get 3dsdump to report a blender and max file to have the same data but max still dosnt like. |
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