Revision 65677de by Jens Ole Wund(bjornmose) October 30, 2006, 08:39 (GMT) |
msvc6 adding transform_snap to project |
Revision 8177125 by Campbell Barton October 29, 2006, 19:56 (GMT) |
An arg was left in that should have been removed, raised an error for reflect MTL files. |
Revision a991d0d by Tom Musgrove October 29, 2006, 16:51 (GMT) |
=rename append= renamed the file menu item append to append/link for clarity, thanks to Juho Vepsäläinen (bebraw) |
Revision d1e1851 by Tom Musgrove October 29, 2006, 16:31 (GMT) |
=render window zoom with mousewheel and pgup pgdwn= adds additional shortcuts to zoom on the render window, patch by Onur Yalazi (onuryalazi) |
October 28, 2006, 16:48 (GMT) |
* Changed the Curve Modifier to have it's own X/Y/Z axis deform direction settings, rather than using the object's TrackX/Y/Z/etc buttons. This is good for two reasons: a) having the settings over in the object buttons before was terribly unintuitive and hidden, now it's more visible how to control the deformation, and b) now if you have more than one curve modifier, they can have their own settings, instead of being forced to use the object level data. |
October 28, 2006, 13:21 (GMT) |
* Simple patch 5058 from gsrb3d to use constants instead of magic numbers for theme drawtypes |
Revision 129cab4 by Ton Roosendaal October 27, 2006, 20:27 (GMT) |
New Curves Widget option: curves can get extrapolated extension. Especially for Compositing it was annoying that colors always got clipped in the 0.0-1.0 range. For this reason, extrapolated Curves now is the default. Old saved files still have horizontal extrapolation. Set the option with 'Tools' menu (wrench icon). This is a setting per curve, so you might need to set all 4 curves for an RGBA curves widget. |
Revision a7d3a58 by Ton Roosendaal October 27, 2006, 19:52 (GMT) |
Serious bugfix for compositing; using Groups could crash if one of the input nodes was 'passing on' the buffer (because it didn't operate on the image). That's for example for Blur with size 0 or for Translate node. This passed-on buffer then got freed inside the group... Solution now is just a malloc. Better system should be devised, with reference counting or so. Thanks Ivan Hoffmann for the sample file! |
October 27, 2006, 18:24 (GMT) |
more bugs found thanks to klockwork all of these are just check a var to make sure it points to something before using them. Kent |
Revision 43dc73c by Brecht Van Lommel October 27, 2006, 17:05 (GMT) |
Fix for bug #5128: Missing texture preview update for MinX/MaxX/MinY/MaxY settings of an image texture. |
October 27, 2006, 15:00 (GMT) |
More bugs found thanks to klockwork mallocn.c check malloced memory before using it. ssp_blas2.c free memory that wasn't but should have been. Kent |
Revision 45c1f23 by Nathan Letwory October 27, 2006, 09:01 (GMT) |
Apply patch #5127 by Joseph Eagar (joeedh) * This addresses the long command-line problem when building with SCons/MingW on windows through a dosbox (cmd.exe). My test buildpath was: C:Documents and SettingsnathanMy Documentsblenderbuildwin32-mingw Should be rather long enough, don't you think? /Nathan |
Revision a782b21 by Nathan Letwory October 27, 2006, 08:12 (GMT) |
fix for #5135 * potentially a NULL-pointer could be referenced, causing a segfault. |
Revision dd3d85c by Brecht Van Lommel October 27, 2006, 00:43 (GMT) |
UV editor: - When in 2D image paint mode or mesh editmode, draw a shadow mesh to more clearly indicate the UV's are not editable. - While in editmode the UV's displayed are now updated as the mesh is edited, whereas before it would draw the UV's of the mesh before entering editmode. |
Revision 40d4d86 by Brecht Van Lommel October 26, 2006, 23:42 (GMT) |
Bugfix: alpha values written in image paint were wrong. |
Revision 5376df2 by Brecht Van Lommel October 26, 2006, 23:34 (GMT) |
Fixed all gcc 4 warnings in blenkernel. Found 2 potentially harmful unintialized variables in the verse code, verse_session.c:451 and verse_object_node.c:339, those are properly initialized now. |
Revision 47f579f by Brecht Van Lommel October 26, 2006, 22:36 (GMT) |
Add a stub to make blenderplayer compile with verse enabled. |
October 26, 2006, 18:58 (GMT) |
more bugs found thanks to klockwork I basically added some checks to see if we have a buffer before trying to actually use them. Kent |
Revision 06d047d by Andrea Weikert October 26, 2006, 17:39 (GMT) |
==== MSVC 7 project files ==== - added transform_snap.c |
Revision 9f77785 by Ton Roosendaal October 26, 2006, 10:13 (GMT) |
Coding work while on the trip to london (based on Plumiferos wishlist); - Icon previews for Images were created always for old files, which made browsing (menus) incredible slow. Added a minor change in the flow, so icons only get created when the user invokes loading images. Andrea; you might check this, probably not al cases are covered yet? - Compositor: the 'File Output' node now has a min/max frame for which it writes files - Compositor: fixed a very bad bug (even in 2.42a release) that made the depsgraph for nodes not work... while editing, only the nodes that change should be recalculated, but accidentally all of them were done each time. |
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