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October 30, 2006, 08:39 (GMT)
msvc6 adding transform_snap to project
October 29, 2006, 19:56 (GMT)
An arg was left in that should have been removed, raised an error for reflect MTL files.
Revision a991d0d by Tom Musgrove
October 29, 2006, 16:51 (GMT)
=rename append=

renamed the file menu item append to append/link for clarity, thanks to Juho Vepsäläinen (bebraw)
Revision d1e1851 by Tom Musgrove
October 29, 2006, 16:31 (GMT)
=render window zoom with mousewheel and pgup pgdwn=

adds additional shortcuts to zoom on the render window, patch by Onur Yalazi (onuryalazi)
Revision ddbfb04 by Matt Ebb
October 28, 2006, 16:48 (GMT)
* Changed the Curve Modifier to have it's own X/Y/Z axis deform direction
settings, rather than using the object's TrackX/Y/Z/etc buttons.

This is good for two reasons: a) having the settings over in the object buttons
before was terribly unintuitive and hidden, now it's more visible how to
control the deformation, and b) now if you have more than one curve modifier,
they can have their own settings, instead of being forced to use the object
level data.
Revision 3e0c454 by Matt Ebb
October 28, 2006, 13:21 (GMT)
* Simple patch 5058 from gsrb3d to use constants instead of magic numbers for
theme drawtypes
October 27, 2006, 20:27 (GMT)
New Curves Widget option: curves can get extrapolated extension.
Especially for Compositing it was annoying that colors always got clipped
in the 0.0-1.0 range. For this reason, extrapolated Curves now is the
default. Old saved files still have horizontal extrapolation.

Set the option with 'Tools' menu (wrench icon). This is a setting per
curve, so you might need to set all 4 curves for an RGBA curves widget.
October 27, 2006, 19:52 (GMT)
Serious bugfix for compositing; using Groups could crash if one of the
input nodes was 'passing on' the buffer (because it didn't operate on the
image). That's for example for Blur with size 0 or for Translate node.
This passed-on buffer then got freed inside the group...

Solution now is just a malloc. Better system should be devised, with
reference counting or so. Thanks Ivan Hoffmann for the sample file!
Revision 76ff13d by Kent Mein
October 27, 2006, 18:24 (GMT)


more bugs found thanks to klockwork
all of these are just check a var to make sure it points to something before
using them.

Kent
October 27, 2006, 17:05 (GMT)

Fix for bug #5128:
Missing texture preview update for MinX/MaxX/MinY/MaxY settings
of an image texture.
Revision 4657db2 by Kent Mein
October 27, 2006, 15:00 (GMT)


More bugs found thanks to klockwork
mallocn.c check malloced memory before using it.
ssp_blas2.c free memory that wasn't but should have been.

Kent
October 27, 2006, 09:01 (GMT)
Apply patch #5127 by Joseph Eagar (joeedh)

* This addresses the long command-line problem when building with SCons/MingW on windows through a dosbox (cmd.exe).

My test buildpath was: C:Documents and SettingsnathanMy Documentsblenderbuildwin32-mingw
Should be rather long enough, don't you think?

/Nathan
October 27, 2006, 08:12 (GMT)
fix for #5135
* potentially a NULL-pointer could be referenced, causing a segfault.
October 27, 2006, 00:43 (GMT)

UV editor:

- When in 2D image paint mode or mesh editmode, draw a shadow mesh
to more clearly indicate the UV's are not editable.
- While in editmode the UV's displayed are now updated as the mesh is
edited, whereas before it would draw the UV's of the mesh before
entering editmode.
October 26, 2006, 23:42 (GMT)

Bugfix: alpha values written in image paint were wrong.
October 26, 2006, 23:34 (GMT)

Fixed all gcc 4 warnings in blenkernel. Found 2 potentially harmful
unintialized variables in the verse code, verse_session.c:451 and
verse_object_node.c:339, those are properly initialized now.
October 26, 2006, 22:36 (GMT)

Add a stub to make blenderplayer compile with verse enabled.
Revision 7fdf2a2 by Kent Mein
October 26, 2006, 18:58 (GMT)


more bugs found thanks to klockwork

I basically added some checks to see if we have a buffer before trying to
actually use them.

Kent
October 26, 2006, 17:39 (GMT)
==== MSVC 7 project files ====
- added transform_snap.c
October 26, 2006, 10:13 (GMT)
Coding work while on the trip to london (based on Plumiferos wishlist);

- Icon previews for Images were created always for old files, which made
browsing (menus) incredible slow. Added a minor change in the flow, so
icons only get created when the user invokes loading images.
Andrea; you might check this, probably not al cases are covered yet?

- Compositor: the 'File Output' node now has a min/max frame for which it
writes files

- Compositor: fixed a very bad bug (even in 2.42a release) that made the
depsgraph for nodes not work... while editing, only the nodes that change
should be recalculated, but accidentally all of them were done each time.
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