Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 24, 2006, 16:12 (GMT)
reversed the order of suptraction for making the manipulator plane for adtive editmode objects, givea better results now for rotating about a verts normal.
June 24, 2006, 15:14 (GMT)

Fix for bug #4448:
- Degenerate triangle issue for LSCM with reported .blend.
June 24, 2006, 14:57 (GMT)
Added strafe (side stepping) with WASD keys - for all those quake junkies!
June 24, 2006, 14:16 (GMT)

Fixes for bugs #4450, #4451 and #4452.
- Unwrapper setting got reset unnecessarily in do_versions.
- UV pixel snapping did floor rounding, nearest pixel is nicer.
- Draw Faces button didn't trigger UV editor redraw.
June 24, 2006, 12:35 (GMT)
=== bugfix ===
[ #4434 ] 3d view transform propereties float "Dim" fields lock
float comparison was inaccurate, resulted in code thinking DimX was changed always
with change not noticeable.
Replaced it with comparison against small epsilon.
June 24, 2006, 11:30 (GMT)
Changed error message for "Screw" tool in Edit Mesh into:

"You have to select a string of connected vertices too"

(Was: "You have to select a Curve").
June 24, 2006, 10:55 (GMT)
Bugfix #4436

RenderWindow redraws (after rendering) was still using GL_FLOAT. Replaced
it with the faster glaDrawPixelsSafe_to32() call. Stupid ATIs! :)
June 24, 2006, 10:25 (GMT)
Changed order of RenderLayer options to reflect the order of processing:

Sky - Solid - Halo - Ztransp - Edge

And added better info in the tooltips for it. It's important to know that
Halos will always be covered by Ztransp, if rendered in 1 RenderLayer.
June 24, 2006, 07:43 (GMT)
fix for report 4440 in the bug tracker
.
June 23, 2006, 23:58 (GMT)
Draw.c fixed error in exception I added with string max length.
Window.py added note about the view offset being flipped.
editview.c Fly mode timed redraws so motion is the same speed erespective of scene complexity.
June 23, 2006, 20:40 (GMT)
Small code cleanup for checking correct identifiers for Images called
"Render Result". (Image name vs Image ID name).

Also solves: when you saved Render Result image (with pulldown), Blender
was reading that image from disk on a re-render.
June 23, 2006, 20:11 (GMT)
bugfix #4431

Sequence render: when a Scene strip renders from within the UI (because
the sequencer preview option demands so), the render-result for this
rendering was not stored or accessible for redraws in render window.
June 23, 2006, 19:43 (GMT)
Bugfix 4424

When using the button in a RenderLayer node to render a single node, the
new 'render to fullscreen' crashed in end. Reason; the node editor was
still handling events after a render, as if the node editor was still open.
June 23, 2006, 18:52 (GMT)
=Scons=

Some additional external files were needed for correct running on
Windows - libtiff.dll, python24.zip, /release/windows/extra/*.*
June 23, 2006, 17:56 (GMT)
Bugfix #4430

Particle "Disp" percentage didn't work for particle-dulplicators. Now it
does!
Revision e2e1f5a by Kent Mein
June 23, 2006, 17:45 (GMT)


Newer versions of openal require linking against lib alut.

I added a $(wildcard libalut) to the linked libraries.
So if it exists its linked in. (Was causing issues on my laptop)

Kent
June 23, 2006, 17:43 (GMT)
==== bugfix ====
fix for [ #4422 ] 2.42 RC1 Win32 build: IPO curve resize+flip = crash
bad size for a string could overwrite memory
June 23, 2006, 16:48 (GMT)
Bug 4429

When using multiple RenderLayers, each with own 'edge render', the buffer
holding edge pixels wasn't cleared from scratch, so the edges of previous
layers were showing too.
Revision 43b0fb0 by Kent Mein
June 23, 2006, 16:35 (GMT)


When I made solid and qhull not build when not needed I switched their
order around. solid depends on qhull headers so this fixes it.
(you would only notice if you did not have the qhull headers in blender/../lib)

Kent
June 23, 2006, 15:25 (GMT)
*msvc project update
- commiting fixes for vc8
- updating projects for added files
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021