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Revision d631abe by Ken Hughes
June 2, 2006, 19:42 (GMT)


===Python API===
Define macros for Py_RETURN_TRUE and Py_RETURN_FALSE (for Python 2.3). Also
make Py_RETURN_NONE macro a little safer. Current macro will not work as
expected in situations like below since it expands to two C statements:

if( !attr )
Py_RETURN_NONE;
June 2, 2006, 18:17 (GMT)
applied patch [ #4207 ] Boolean operations fix
Also fixed other problems with STL iterators/vectors, that only show up under Visual Studio 2005.

See also http://projects.blender.org/pipermail/bf-committers/2006-May/014608.html
June 2, 2006, 17:45 (GMT)
Bugfix:

- OpenGL render didn't display the render buffer
- OpenGL anim render always exported to movie, now it supports formats like
normal renders.
June 2, 2006, 16:01 (GMT)
Disabled the combination of "Border render" and "Save buffers" for now.
The latter uses OpenEXR tile-based files, but the EXR spec doesn't allow
tiles to differ in size... limiting the amount of OK resolutions for
images.
June 2, 2006, 13:19 (GMT)
Bugfix #4257

The "Laplace" filter in Compositor didn't do what it should... which is
a mild edge detection, similar to Sobel etc.
June 2, 2006, 12:34 (GMT)
Bugfix #4259

Static particles, drawmode Shaded or Texture, colors for strands were wrong
June 2, 2006, 10:55 (GMT)
Wrong return and else combo... gave gcc warning.
June 2, 2006, 06:34 (GMT)


Simple fix, args from the UI were out of allignment
June 2, 2006, 03:39 (GMT)
I'm not sure if I'm allowed to do this, but I'm hoping this is ok...
I have been able to compile blender on linux 64 without problems up to a
month ago, but a recent change is giving me problems, and probably others
as well (on linux 64 at least). But if not, this commit shouldn't change
anything.
The problem was an added pad variable to RenderData in DNA_scene_types.h,
in a somewhat problematic place, since it causes the compiler to pad the
struct at the 'ListBase layers' variable, a struct of two pointers,
which caused me all sorts of trouble, variables declared after this having
incorrect or incorrectly assigned values.
This commit fixes this.

In makesdna.c is a useful section which will write a c program called
'padding.c' which compares the actual size to the expected size, which
for the RenderData and Scene struct in this case had a difference of 8.
Also useful was the gcc -Wpadded warning flag.

Hopefully I don't get 'fired' for this... ;)
Now back to fixing the yafray bugs...
Revision 1d6e626 by Ken Hughes
June 1, 2006, 18:27 (GMT)


===Python API===
addProperty() and removeProperty() were each defined twice, because each
could be called with different inputs. Hence only the second definition
was showing up in the documentation. Both descriptions are merged now.
Revision 46927c0 by Matt Ebb
June 1, 2006, 09:03 (GMT)
* Whoops, committed something I shouldn't have in the last one. Reverting.

* Added 'Make Local' to the menus. Also a minor capitalisation tweak.
Revision fd79bd2 by Matt Ebb
June 1, 2006, 08:54 (GMT)
* Theeth must be busy so I removed the 'Steps' from the timeline and changed it
to a number field in scene buttons.
Revision bc263b1 by Tom Musgrove
May 31, 2006, 22:56 (GMT)
==render by parts==

made xparts and yparts consistent in the different places it can be set now python and the buttons are max 64 (was 512 in some python locations) and xparts is max 512 (was max 64 in some python locations), also made the minimum xparts and yparts 1 again. Ed Halley suggests that we should up the max xparts to 1024 (instead of the current 512) for 'smoother panoramas'
May 31, 2006, 20:48 (GMT)
added rbRadius and rbHalfExtents members for python / rigid body access. rbRadius is read/write. rbHalfExtents is read-only (it is derived from the mesh)
Revision 41855c6 by Jiri Hnidek
May 31, 2006, 09:54 (GMT)


Bugfix:
list of recent opened file is written to .Blog file, when it is necessary,
list shouldn't hide now, ... I don't want to rewrite code after intrr
anymore ;-)
Revision 90453ef by Matt Ebb
May 31, 2006, 04:24 (GMT)
* Added Mac OS X text editing shortcuts Command LeftArrow and Command RightArrow as equivalents for Home and End in Blender's text editor.
May 31, 2006, 04:03 (GMT)
Bit the bullet and put a py2.3 blender on my system :/ ro fix http://projects.blender.org/tracker/index.php?func=detail&aid=3959&group_id=9&atid=125
py2.4 set issue with bevel_center.py (use dicts for now) - set's commented.
May 31, 2006, 02:21 (GMT)
-> Fix for bug #4247

The mouse handling code for selecting/deselecting face/edge loops and edge
rings was causing single edges to be selected in face mode when face loop
select failed.
May 31, 2006, 01:49 (GMT)
-> Fix for bug #4162

Bug in buttons_editing.c meant that edge subdivide code was getting called
with wrong arguments when accessed via the edit buttons, but was called
correctly from wkey menu.

Also added Alexander's small fix so that beauty subdivide behaves correctly
when used on non-proportionally scaled objects.
May 30, 2006, 17:47 (GMT)
Compositor: Group nodes could free buffers internally while still in use
external. For example Blur and Translate nodes suffered it.

Makes Group Nodes a tinsy bit more stable now. :)
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