Revision d631abe by Ken Hughes June 2, 2006, 19:42 (GMT) |
===Python API=== Define macros for Py_RETURN_TRUE and Py_RETURN_FALSE (for Python 2.3). Also make Py_RETURN_NONE macro a little safer. Current macro will not work as expected in situations like below since it expands to two C statements: if( !attr ) Py_RETURN_NONE; |
Revision abd8fba by Erwin Coumans June 2, 2006, 18:17 (GMT) |
applied patch [ #4207 ] Boolean operations fix Also fixed other problems with STL iterators/vectors, that only show up under Visual Studio 2005. See also http://projects.blender.org/pipermail/bf-committers/2006-May/014608.html |
Revision d40c1fc by Ton Roosendaal June 2, 2006, 17:45 (GMT) |
Bugfix: - OpenGL render didn't display the render buffer - OpenGL anim render always exported to movie, now it supports formats like normal renders. |
Revision db0f384 by Ton Roosendaal June 2, 2006, 16:01 (GMT) |
Disabled the combination of "Border render" and "Save buffers" for now. The latter uses OpenEXR tile-based files, but the EXR spec doesn't allow tiles to differ in size... limiting the amount of OK resolutions for images. |
Revision aecb5b4 by Ton Roosendaal June 2, 2006, 13:19 (GMT) |
Bugfix #4257 The "Laplace" filter in Compositor didn't do what it should... which is a mild edge detection, similar to Sobel etc. |
Revision 69546bc by Ton Roosendaal June 2, 2006, 12:34 (GMT) |
Bugfix #4259 Static particles, drawmode Shaded or Texture, colors for strands were wrong |
Revision 703d4ba by Ton Roosendaal June 2, 2006, 10:55 (GMT) |
Wrong return and else combo... gave gcc warning. |
Revision 6632745 by Campbell Barton June 2, 2006, 06:34 (GMT) |
Simple fix, args from the UI were out of allignment |
Revision 7df985b by Alfredo de Greef June 2, 2006, 03:39 (GMT) |
I'm not sure if I'm allowed to do this, but I'm hoping this is ok... I have been able to compile blender on linux 64 without problems up to a month ago, but a recent change is giving me problems, and probably others as well (on linux 64 at least). But if not, this commit shouldn't change anything. The problem was an added pad variable to RenderData in DNA_scene_types.h, in a somewhat problematic place, since it causes the compiler to pad the struct at the 'ListBase layers' variable, a struct of two pointers, which caused me all sorts of trouble, variables declared after this having incorrect or incorrectly assigned values. This commit fixes this. In makesdna.c is a useful section which will write a c program called 'padding.c' which compares the actual size to the expected size, which for the RenderData and Scene struct in this case had a difference of 8. Also useful was the gcc -Wpadded warning flag. Hopefully I don't get 'fired' for this... ;) Now back to fixing the yafray bugs... |
Revision 1d6e626 by Ken Hughes June 1, 2006, 18:27 (GMT) |
===Python API=== addProperty() and removeProperty() were each defined twice, because each could be called with different inputs. Hence only the second definition was showing up in the documentation. Both descriptions are merged now. |
June 1, 2006, 09:03 (GMT) |
* Whoops, committed something I shouldn't have in the last one. Reverting. * Added 'Make Local' to the menus. Also a minor capitalisation tweak. |
June 1, 2006, 08:54 (GMT) |
* Theeth must be busy so I removed the 'Steps' from the timeline and changed it to a number field in scene buttons. |
Revision bc263b1 by Tom Musgrove May 31, 2006, 22:56 (GMT) |
==render by parts== made xparts and yparts consistent in the different places it can be set now python and the buttons are max 64 (was 512 in some python locations) and xparts is max 512 (was max 64 in some python locations), also made the minimum xparts and yparts 1 again. Ed Halley suggests that we should up the max xparts to 1024 (instead of the current 512) for 'smoother panoramas' |
Revision 76d2d38 by Erwin Coumans May 31, 2006, 20:48 (GMT) |
added rbRadius and rbHalfExtents members for python / rigid body access. rbRadius is read/write. rbHalfExtents is read-only (it is derived from the mesh) |
Revision 41855c6 by Jiri Hnidek May 31, 2006, 09:54 (GMT) |
Bugfix: list of recent opened file is written to .Blog file, when it is necessary, list shouldn't hide now, ... I don't want to rewrite code after intrr anymore ;-) |
May 31, 2006, 04:24 (GMT) |
* Added Mac OS X text editing shortcuts Command LeftArrow and Command RightArrow as equivalents for Home and End in Blender's text editor. |
Revision 68ca6ea by Campbell Barton May 31, 2006, 04:03 (GMT) |
Bit the bullet and put a py2.3 blender on my system :/ ro fix http://projects.blender.org/tracker/index.php?func=detail&aid=3959&group_id=9&atid=125 py2.4 set issue with bevel_center.py (use dicts for now) - set's commented. |
Revision 9448059 by Geoffrey Bantle May 31, 2006, 02:21 (GMT) |
-> Fix for bug #4247 The mouse handling code for selecting/deselecting face/edge loops and edge rings was causing single edges to be selected in face mode when face loop select failed. |
Revision a9ac112 by Geoffrey Bantle May 31, 2006, 01:49 (GMT) |
-> Fix for bug #4162 Bug in buttons_editing.c meant that edge subdivide code was getting called with wrong arguments when accessed via the edit buttons, but was called correctly from wkey menu. Also added Alexander's small fix so that beauty subdivide behaves correctly when used on non-proportionally scaled objects. |
Revision 1418cc4 by Ton Roosendaal May 30, 2006, 17:47 (GMT) |
Compositor: Group nodes could free buffers internally while still in use external. For example Blur and Translate nodes suffered it. Makes Group Nodes a tinsy bit more stable now. :) |
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