Revision 97f75ca by Clément Foucault August 25, 2020, 16:18 (GMT) |
GPUState: Move state limits getter to the area they belong This fix a GL_INVALID_VALUE error on startup due to 0.0f max line width. Also moves the max anisotropy filter to the sampler creation. This reduces code fragmentation. |
Revision 2c34e09 by Nathan Craddock August 25, 2020, 16:04 (GMT) |
Outliner: Include gpencil modifiers and effects in the tree Grease pencil modifiers already had defined outliner icons, but had never been included in the tree. This adds the modifiers and the shader effects to the tree. Part of T68498 |
Revision 21cb6f0 by Brecht Van Lommel August 25, 2020, 16:00 (GMT) |
Fix T77298: Cycles multiple object making not working with multiple samples The previous fix loaded the pixels so existing tiles were not overwritten. However the Cycles render buffer is expected to be scaled by the number of sample, which was not taken into account. This is not ideal in that previews could have a mismatched number of samples between multiple objects, though the result will be correct. The better solution would be to bake all objects together per tile, rather than one after the other. But that is a bigger change than we can do in 2.90. Differential Revision: https://developer.blender.org/D8704 |
Revision 949d92a by Clément Foucault August 25, 2020, 15:42 (GMT) |
Fix T79811 MacOS: Edit Mode - vertex/edge/face selection is missing The VAO reconfiguration from the offset workaround was not working. |
Revision b2b4f9f by Brecht Van Lommel August 25, 2020, 14:13 (GMT) |
Fix buildbot failing due to non-existent git submodule hash The wrong hash was committed in 95cc709612d3, presumably due to local changes to the submodule repository. |
Revision c336947 by Campbell Barton August 25, 2020, 13:56 (GMT) |
Merge branch 'blender-v2.90-release' into master |
Revision 33ac358 by Campbell Barton August 25, 2020, 13:54 (GMT) |
Fix T77359: Crash adding UV's in edit-mode with linked duplicates This prevents UV layer mix up in MeshBatchCache.cd_used/cd_needed/cd_used_over_time which depends on the extraction method. One object's mesh can be accessed with MR_EXTRACT_MESH, another object that uses the same mesh can use MR_EXTRACT_BMESH based on (Object.mode & OB_MODE_EDIT), this causes a problem as the edit-mesh and the mesh aren't always in sync, the custom data layers wont necessarily match up, causing T77359. Reviewed by @jbakker, @brecht Ref D8645 |
Revision 9dd4d87 by Clément Foucault August 25, 2020, 13:16 (GMT) |
GPU: Fix compilation issue caused by rBb43f4fda19b9 |
Revision b43f4fd by Clément Foucault August 25, 2020, 13:02 (GMT) |
GL: Add error checking function This is to ease the debugging process on Apple GL implementation. |
Revision e51c428 by Clément Foucault August 25, 2020, 13:02 (GMT) |
GPUSelect: Avoid assert caused by clearing without a depth mask This should not cause any problem since the depth test is required in order to draw to the depth buffer and this is not altered by this change. To be on the safe side, we still restor the mask after altering it. |
Revision 5f86a10 by Philipp Oeser August 25, 2020, 10:34 (GMT) |
Fix T80012: Bevel Shader node Samples value has too low hardcoded limit Up the hard limit, keep the UI range max at 16 Maniphest Tasks: T80012 Differential Revision: https://developer.blender.org/D8701 |
Revision 8657c6c by Philipp Oeser August 25, 2020, 10:17 (GMT) |
Merge branch 'blender-v2.90-release' |
August 25, 2020, 10:11 (GMT) |
Fix T80016: Shape key animation is linked when duplicating object Fix T80016 Caused by a typo in rB7b1c406b5431ce65d84ddb5f2c53977c25c18373 Reviewed By: mont29, dfelinto Maniphest Tasks: T80016 Differential Revision: https://developer.blender.org/D8693 |
Revision ac88256 by Jeroen Bakker August 25, 2020, 09:56 (GMT) |
Merge branch 'blender-v2.90-release' |
Revision 263cf2e by Jeroen Bakker August 25, 2020, 09:48 (GMT) |
Enabled workaround to solve threading issues in draw manager This workaround addresses T79533 and T79038 for Blender 2.90. The solution isn't clear and needs more research and work. In order to continue with blender 2.90 release it was proposed to add this work around. It has been tested with the test files provided in the reports. Reviewed By: Dalai Felinto, Cl�ment Foucault Differential Revision: https://developer.blender.org/D8695 |
Revision 024a9d1 by Jeroen Bakker August 25, 2020, 09:29 (GMT) |
Revert "Enabled workaround to solve threading issues in draw manager" This reverts commit 141a8ff6b3b1170d5551ef08895f1b7fac145235. |
Revision 8bb93ca by Jacques Lucke August 25, 2020, 09:23 (GMT) |
Fix T79915: crash when changing to white noise texture Reviewers: brecht, OmarSquircleArt Differential Revision: https://developer.blender.org/D8697 |
Revision 141a8ff by Jeroen Bakker August 25, 2020, 06:18 (GMT) |
Enabled workaround to solve threading issues in draw manager This workaround addresses T79533 and T79038 for Blender 2.90. The solution isn't clear and needs more research and work. In order to continue with blender 2.90 release it was proposed to add this work around. It has been tested with the test files provided in the reports. Reviewed By: Dalai Felinto, Cl�ment Foucault Differential Revision: https://developer.blender.org/D8695 |
Revision 189ba40 by Campbell Barton August 25, 2020, 05:10 (GMT) |
Cleanup: use doxy sections |
Revision 5eb7aa5 by Campbell Barton August 25, 2020, 04:32 (GMT) |
Fix T80077: Objects disappear when joining with a zero scaled axis Use invert_m4_m4_safe_ortho when joining objects so zero scaled axis doesn't cause all points to be scaled to zero. Instead geometry is left un-scaled on degenerate axes. Report a warning in this case since users may want to adjust the active objects scale. |
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