Revision 30d3d4f by Campbell Barton August 6, 2020, 12:58 (GMT) |
Merge branch 'blender-v2.90-release' into master |
August 6, 2020, 12:50 (GMT) |
UI: Fixes and small improvements to some labels and UI messages Small tweaks to make labels and texts more correct, consistent and polished. Reviewed by: Aaron Carlisle, Julian Eisel Differential Revision: https://developer.blender.org/D8346 |
Revision e4f400f by Campbell Barton August 6, 2020, 12:50 (GMT) |
Cleanup: undeclared warnings |
Revision ba20da7 by Campbell Barton August 6, 2020, 12:49 (GMT) |
Cleanup: avoid debug-only includes for BLI_assert.h Having includes in debug builds makes it possible to accidentally break release builds. Avoid this by moving calls to other modules out of BLI_assert.h into BLI_assert.c |
Revision cb10961 by Julian Eisel August 6, 2020, 12:15 (GMT) |
Merge branch 'blender-v2.90-release' |
Revision 73a43c9 by Julian Eisel August 6, 2020, 12:14 (GMT) |
Fix buffer-overflow when drawing Curve Guide objects Was passing an array of length 3 to `where_on_path()` that expected length 4. |
Revision cb294c3 by Julian Eisel August 6, 2020, 12:12 (GMT) |
Fix buffer-overflow when drawing Curve Guide objects Was passing an array of length 3 to `where_on_path()` that expected length 4. |
August 6, 2020, 12:09 (GMT) |
UI: Name force fields using the type of force by default When adding multiple force fields of different types they are all called "Field", making it difficult to tell them apart. Lights were already named based on their type. This follows the light code. New names: - Force - Vortex - Magnet - Wind - Guide - TextureField - Harmonic - Charge - Lennard-Jones - Boid - Turbulence - Drag - Fluid - Field Reviewed by: Julian Eisel Differential Revision: https://developer.blender.org/D8420 |
Revision 690d61c by Clément Foucault August 6, 2020, 11:39 (GMT) |
Merge branch 'blender-v2.90-release' |
Revision 574bd86 by Clément Foucault August 6, 2020, 11:37 (GMT) |
Fix T78520 EEVEE: No viewport update when changing material nodetree This was comming from rBd82c3d86155ea3c7831c7b5ef5d07bc8e2d99394 |
Revision c4e606e by Julian Eisel August 6, 2020, 11:35 (GMT) |
Merge branch 'blender-v2.90-release' |
August 6, 2020, 11:34 (GMT) |
Fix padding when multi-editing aligned widgets Similar to T58668, labels were not aligned when multi-editing widgets that are not center-aligned. Reviewed by: Hans Goudey, Julian Eisel Differential Revision: https://developer.blender.org/D8441 |
Revision 2d95a23 by Jacques Lucke August 6, 2020, 10:55 (GMT) |
Merge branch 'blender-v2.90-release' into master |
Revision 769ec7f by Jacques Lucke August 6, 2020, 10:50 (GMT) |
Fix T79408: ungroup operation update animation data incorrectly Reviewers: sybren, sergey Differential Revision: https://developer.blender.org/D8464 |
Revision 95fb3dc by Jacques Lucke August 6, 2020, 10:40 (GMT) |
Depsgraph: refactor dot exporter to use utility library from blenlib Reviewers: sybren, sergey Differential Revision: https://developer.blender.org/D8473 |
Revision b2e0c8f by Yevgeny Makarov August 6, 2020, 10:33 (GMT) |
UI: Reduce item padding in the edit mesh context menus Align items in the edit mesh context menus (reducing padding), for consistency with other menus. The root layout of menus doesn't add the padding, for sub-layouts `align` has to be enabled. {F8749633} Reviewed By: Julian Eisel Differential Revision: https://developer.blender.org/D8480 |
Revision d71cb22 by Lukas Stockner August 6, 2020, 09:52 (GMT) |
Fix T79484: Crash when viewing Movie Clip as a Background Image in a Camera This seems to be caused by a change to the logic of movieclip_get_gputexture_ptr in rB97b597c. Differential Revision: https://developer.blender.org/D8469 |
Revision 3439cbc by Campbell Barton August 6, 2020, 09:20 (GMT) |
Merge branch 'blender-v2.90-release' into master |
Revision 82150f5 by Campbell Barton August 6, 2020, 09:19 (GMT) |
Revision 8a8c3e0 by Campbell Barton August 6, 2020, 09:01 (GMT) |
Merge branch 'blender-v2.90-release' into master |
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