Revision 8c47031 by Stefan Werner July 1, 2020, 05:55 (GMT) |
GPU: Apple/Nvidia Proxy check Apple's Nvidia driverPROXY check also fails. Now the configuration Apple/Nvidia will also bypass the Proxy test. Maniphest Tasks: T78175 Differential Revision: https://developer.blender.org/D8160 |
Revision d885b11 by Campbell Barton July 1, 2020, 04:56 (GMT) |
DRW: optimize mesh data extraction Change extraction callbacks to take index ranges instead of calling them for each mesh element (poly, loop, vert & edge). This gives a minor overall performance gain in my tests, ~5% on average. Details: - Use typed parameter structs and macros for looping over elements. Without this, changes to these callbacks is time consuming as changes need to be made in many places. - Avoid iterating over polygon-loops when iterating over polygons is sufficient. - Simplify logic to access adjacent loops for faster line extraction. - Rename 'loop' iterators to 'poly' (as they take polygon ranges) the iterator callbacks can operator on either polygon or loop data. - Use term 'last' for the last index (inclusive), use 'end' when this value (not inclusive). |
Revision 36d6aa4 by Campbell Barton July 1, 2020, 03:12 (GMT) |
Cleanup: spelling |
Revision 63b8cf4 by Campbell Barton July 1, 2020, 03:11 (GMT) |
Cleanup: python enum quoting |
Revision 38bbd78 by Campbell Barton July 1, 2020, 03:03 (GMT) |
Cleanup: undeclared functions (make static) |
Revision 039bfe0 by Aaron Carlisle July 1, 2020, 02:11 (GMT) |
UI: Constraints: Use single column for IK constraint |
Revision aeb4792 by Clément Foucault July 1, 2020, 00:11 (GMT) |
Fix T77641 Sculpt mode performance regression in 2.83 |
Revision a3e6b7c by Pablo Dobarro June 30, 2020, 20:02 (GMT) |
Sculpt: Refactor persistent base to make it usable from other tools This renames the layer persistent base and adds new API functions to get the mesh state from the base, so it can be used from other tools and replaced in the future with a better system. Reviewed By: sergey Maniphest Tasks: T77738 Differential Revision: https://developer.blender.org/D8003 |
Revision 981d738 by Clément Foucault June 30, 2020, 19:12 (GMT) |
Revision 3562be2 by Aaron Carlisle June 30, 2020, 17:23 (GMT) |
UI: Cycles: Use Split layout for object motion blur |
Revision db7d370 by Pablo Dobarro June 30, 2020, 17:13 (GMT) |
Fix T78201: Paint color not matching the UI and color picker The color picker and brush->rgb values are in srgb, but sculpt vertex colors works in linear, so they need to be converted. Reviewed By: sergey Maniphest Tasks: T78201 Differential Revision: https://developer.blender.org/D8111 |
Revision 7dbfc86 by Nathan Craddock June 30, 2020, 16:57 (GMT) |
Outliner: Add auto scrolling during drag and drop Pan the view when dragging elements near the borders. This uses the same operator that scrolls the region during modifiers drag and drop. |
Revision 21c2a64 by Pablo Dobarro June 30, 2020, 16:50 (GMT) |
Sculpt: Color filter fill mode This implements a fill mode in the Color Filter tool, which fills the entire mesh with a specific color. As this functionality is part of the color filter, this allows to control the blending of the fill color with the filter strength. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8158 |
Revision 0949140 by Jacques Lucke June 30, 2020, 16:32 (GMT) |
Revision 8262e37 by Julian Eisel June 30, 2020, 16:26 (GMT) |
Outliner/UI: Show library state icons for data-blocks in "Data API" mode Previously it was not possible to tell appart a linked data-block from its override copy. In fact you couldn't tell appart any data-blocks with the same name (which is possible with linking). Now we show the library state icon as we do for data-blocks in other display modes. Old/new comparison (note the overriden "GEO-head"): {F8608835} {F8608836} |
Revision 9693163 by Jacques Lucke June 30, 2020, 16:25 (GMT) |
Pointcache: store owner_id instead of object in PTCacheID The new simulation type can also reference a point cache, but it is not an object. Reviewers: brecht Differential Revision: https://developer.blender.org/D8097 |
Revision 9d80e6a by Clément Foucault June 30, 2020, 16:21 (GMT) |
Fix T76480 UI: Proportional Editing Color too Shallow on 2.9a This changes the drawing by drawing 2 circles with different intensity to avoid any readability issues. This removes the need for Logic OP which is implementation dependent. |
Revision c2ebf3e by Jacques Lucke June 30, 2020, 16:18 (GMT) |
Functions: provide dummy multi function Sometimes it is convenient to be able to return a reference to some dummy function. |
Revision 67da2bd by Jacques Lucke June 30, 2020, 16:18 (GMT) |
Functions: add methods to multi-function network classes Those are necessary to query and modify the network. |
Revision d67b7f3 by Jacques Lucke June 30, 2020, 16:18 (GMT) |
Functions: use raw allocator for function signature This allows multi-functions to have static storage duration. |
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