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Revision 15bb6e6 by Julian Eisel
February 4, 2020, 19:22 (GMT)
Fix errors from conflicts in last merge

Handled merge conflicts wrong apparently. When checking changes before
committing, everything seemed fine...
Revision e4605cb by Julian Eisel
February 4, 2020, 19:09 (GMT)
Merge branch 'blender-v2.82-release'
Revision f7ca863 by Julian Eisel
February 4, 2020, 18:54 (GMT)
Reports: Add utility to cancel displayed reports

Sebasti�n Barschkis needs something like this to fix an issue, so he
asked me to add this to the release branch. It's unused for now.
February 4, 2020, 18:31 (GMT)
Fix T61685 Curve extrusion looses flat shading in certain viewport shading

This was caused by default surface batch not using loop normals.
February 4, 2020, 18:12 (GMT)
GPU: Remove disabling of indirect drawcall batching on NVIDIA hardware

Nvidia has fixed their drivers so there is no reasons to keep this.

This fix T70011 NVIDIA issue prevents full indirect draw call batching performance
February 4, 2020, 18:01 (GMT)
Fix T72155 Overlay: Bone X-ray no longer works in pose or weight paint mode
February 4, 2020, 17:35 (GMT)
Fix T72504 EEVEE: Crash when rendering Instance Collection with hair

This was caused by a double free of the instance data. Remove the need
of the instance data fix the issue.
Revision 370a617 by Simon G / Brecht Van Lommel
February 4, 2020, 16:54 (GMT)
Fix wrong glColor3usv array size check in clang array checker

Differential Revision: https://developer.blender.org/D6716
Revision 937eff4 by Simon G / Brecht Van Lommel
February 4, 2020, 16:53 (GMT)
Cleanup: remove duplicated bl_parent_id in brush mask panel

Differential Revision: https://developer.blender.org/D6718
February 4, 2020, 14:32 (GMT)
Merge branch 'blender-v2.82-release'
February 4, 2020, 14:32 (GMT)
Fix warning when initializing the IK chain in the Pose Brush

The code removed was left there from an early prototype and it was not
doing anything.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6741
Revision 3685347 by Clément Foucault
February 4, 2020, 14:20 (GMT)
Selection: Add conservative rasterization to select really small objects

The conservative depth shader is ~4.5x slower than the normal one as it
uses geometry shader and fragment shader discard.

This patch also includes a hack to also fix the view parallel planar
geometry and the really small wire objects.

For some reason, the conservative raster fix does not work with normal
selection but does with box select.

This is a fix for T63356.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D6714
February 4, 2020, 12:46 (GMT)
Fix wrong default value for Lacunarity in Musgrave texture

Lacunarity parameter determines scaling of subsequent octaves in fractal
noises. For example, Noise node have this scaling hardcoded to 2.0. Each
octave have twice bigger scale than previous one, resulting in finer details.

By design fractal noises that generate octaves with same seed should not
have Lacunarity set to 1.0, since then it just stacks up identical noises.

Differential Revision: https://developer.blender.org/D6742
February 4, 2020, 11:40 (GMT)
Merge branch 'blender-v2.82-release'
February 4, 2020, 11:40 (GMT)
Fix T57866: Annotation not working using Search and Enter key

Thanks to @mano-wii for the fix
February 4, 2020, 11:20 (GMT)
Merge branch 'blender-v2.82-release'
February 4, 2020, 11:19 (GMT)
Fix T65306: UI widgets clipped when scaled up

Normal UI widget and 3D navigation gizmo where clipping at high DPI.
February 4, 2020, 11:19 (GMT)
GPU: add projection matrix function to set only near/far clipping

Useful when UI code needs to extend the clipping range.
February 4, 2020, 11:02 (GMT)
Fix T73567: Mantaflow adaptative domain takes objects with the flow turned off into account

This is a small optimization that makes sure the adaptive domain only considers active inflow objects. Ones with disabled fluid flow are skipped and thus the adaptive domain will not try to cover them.
February 4, 2020, 10:08 (GMT)
Merge branch 'blender-v2.82-release'
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021